Changes
- Increased Mistletoe drop rate 2x
- DodoRex takes 166 coal to summon
Fixes
- PvE no longer get affected by enemy poison grenades
- Non-Winter creature spawns are fixed (Trikes, Pteros, etc)
- Non-Primitive Item Drops removed from Primitive servers (retroactive, any ‘hidden’ engram will be destroyed and not dropped anymore)
- Wild Dino AI will now flee if stuck, can’t reach target, or low on torpor
- Fixed sluggish movement that could occur when on the back of Platform Saddles
Server
- INI Options for server admins to scale tamed dino stats (for experimentation of balance).
Example values that we’re currently considering:
WindowsServer\Game.ini
(or LinuxServer)
[/script/shootergame.shootergamemode]
PerLevelStatsMultiplier_DinoTamed_Add[0] = 0.2f;
PerLevelStatsMultiplier_DinoTamed_Affinity[0] = 0.4f;
PerLevelStatsMultiplier_DinoTamed[0] = 0.4f;
PerLevelStatsMultiplier_DinoTamed_Add[8] = 0.2f;
PerLevelStatsMultiplier_DinoTamed_Affinity[8] = 0.4f;
PerLevelStatsMultiplier_DinoTamed[8] = 0.4f;Health: 0
Stamina: 1
Torpidity: 2
Oxygen: 3
Food: 4
Water: 5
Temperature: 6
Weight: 7
MeleeDamageMultiplier: 8
SpeedMultiplier: 9
TemperatureFortitude: 10