231.4
- More Tamed Dino balancing adjustments:
- +35% Dino Harvesting Rate
- 2.2x Turret Damage vs Dinos (originally was 3x prior to dino rebalance)
- 1.5x Non-Bullet Projectile Damage vs Flyers
- -30% HP decrease to Tamed Flyers/Quetz
- -20k Tamed base HP on Giganotosaurus
- +25% Direwolf Tamed HP
- Turret Damage vs Dinos (Bullet and Projectile Turrets) can be customized on your server with:
WindowsServer\Game.ini
(or LinuxServer)
[/script/shootergame.shootergamemode]
DinoTurretDamageMultiplier=1.0
231.5
- Fixed a bug that was preventing increases in the Tamed Dino Damage multiplier from actually taking effect after server restarts (unless you applied a level-up). This effectively gives existing tamed Dinos a significant (+25%) damage amount increase per level.