Author: Krim

ARK: Survival Evolved – Worldwide Mod Contest

There will be a modding contest from Studio Wildcard  for ARK: Survival Evolved in this New Year 🙂 This time all modders can be part of and not only one part of the world like the last time! The price pool is over $60,000!

 

Modding Categories:

  • Mods: Extensions of current gameplay functionality
  • Maps: These are new ARK’s to play on.
  • Total Conversions: These are complete ‘overhauls’ of the game which change core functionality.

Key Dates:

  • Submission: January 14th – March 15th
  • Top Mod Selection in each Category: March 16th – March 17th
  • Public Voting: March 18th – April 1st
  • Winner Announcement: April 15th

Prizes– Fifteen (15) prizes will be awarded. 1st thru 5th, places for each category:

  • 1st Place: $10,000 in each category
  • 2nd Place: $5,000 in each category
  • 3rd Place: $3,000 in each category
  • 4th Place: $2,000 in each category
  • 5th Place: $1,000 in each category
  •     $63, 000 TOTAL PRIZE POOL.

Voting/Judging

Studio Wildcard will select 5-10 submissions they consider high quality in each category to be voted on by the community.

40% of the judging score will be calculated by the community through a public vote. 60% of the judging score will done by the ARK: Survival Evolved development team.

Development Team Judging: 

This will be done by select expert judge(s) on the Studio Wildcard team. They will award scores (1-100) in three categories:

  • Originality/creativity
  • Overall graphical or functional quality/polish
  • Entertainment value (how fun is it to play/use?)

 

We are curious what the results will be 🙂 and we´ll keep you updated about this topic! Stay tuned!

 

PS: Our Site doesn´t host this contest if you´re a modder and interested to participate with your mod then click on the source at the bottom of this Page!

 

 

Source

ARK: Survival Evolved Patch 232.3 & 232.4

232.3

Changes

  • Made Berries have a much longer spoiling time in Beer Barrels
  • Made Beer Barrels not lose their stored items on server restart

Fixes & Improvements

  • Fixed Dimetrodon Eggs creating Sarcos 😉
  • Enabled Animation & Garbage Collection Multi-threading on Dedicated Servers for significantly increased dedi server performance

232.4

  • Dimetrodons (and Kairuku) now insulate Eggs!

ARK: Survival Evolved Patch 232.2

  • Set Beer Crafting time to its intended speed: 6 hours!
  • Fixed Dimetrodons drowning in shallow swamp water

ARK: Survival Evolved Patch 232.0 & 232.1

232.0

New

Changes

  • Battle Tartar & Enduro Stew can no longer be stacked (one cancels the other). Battle Tartar damage buff reduced to +60%, Enduro Stew damage buff reduced to +35%.
  • Large Storage Box HP increased to 2400 and number of item slots to 45. Smithy HP decreased to 1500.

Fixes & Improvements

  • Garbage Collector performance improvements (less stalls)
  • Fix for disappearing Quetz
  • Fixed a memory leak
  • Fix for remaining issue involving falling off your Dinosaurs! (/ passing thru dinosaurs)

232.1

  • Beer Barrel no longer requires Beer Barrel to learn 😉

 

Dino Dossier: Megalosaurus

Common Name: Megalosaurus
Species: Megalosaurus noctedominus
Time: Mid Jurassic
Diet: Carnivore
Temperament:  Nocturnally Aggressive
Domestication
Tameable: Yes
Rideable: Yes
Saddle:  
Command:  
  • Wild: Much like the Island's other large theropods, Megalosaurus noctedominus is an aggressive carnivore that should not be taken lightly. Unlike most of the other theropods, it is a primarily nocturnal creature. As dawn approaches, Megalosaurus begins looking for a secluded place to spend the day sleeping in relative safety.

  • Domesticated: While Megalosaurus is not the most powerful theropod, it is still highly sought after by night-raiders. Due to its nocturnal nature, Megalosaurus becomes much more formidable at night -- dodging attacks, conserving stamina, and attacking more accurately, to name a few of its enhanced talents.

  • Known Information: Conversely, if disturbed during the day, Megalosaurus is significantly more sluggish. Either way, however, its primary combat tactic is to bite onto its target, then lock its jaws shut in an iron-strength grip. Only larger creatures can hope to break free once Megalosaurus locks its jaw. The creature then proceeds to gnaw on its prey until death. It's a terrifying, grisly spectacle to watch, and a formidable tactic for a tribe to employ against more nimble targets.

Drops

  • Raw Meat
  • Raw Prime Meat
  • Hide

large-583642fe25918_sleepingmega-jpg-733f7d634c945c59135fc9c522e04e2c large-583642fe1008d_meganight-jpg-9b4c8f3221440f7ad24288908cadbc67

Base Stats and Calculator

Level Base + Lvl =

Check Megalosaurus in Taming Calculator

Xbox ARK: Survival Evolved Patch 729.9

Server

  • “Full” Servers are now listed! Also increased server list size to 250 so that ALL Official Servers are listed (100-server search limit causing some servers to not appear)
  • Server Bookmarks now save!
  • Server Bookmarks are automatically added for any servers that you join (to help you find your server if you didn’t remember the name ;)

Changes

  • LB+Start now opens Tribe Chat (text chat)
  • Reloading ( X ) with the hand-held Map out now opens the UI to Apply/Remove Map Pins
  • You can now Press Start in the Inventory of an activateable structure to toggle its active state (campfire etc)
  • Doubled the Slider Ranges on the ‘Host Game’ UI (in a future patch will uncap it with editboxes ala PC)

Fixes / Improvements

  • Session List Ping should work properly now (and the servers are now default ordered by Ping)
  • Plugging in a controller no longer signs you out of your gameplay
  • Hidden Engrams are no longer displayed on client (Primitive servers etc)
  • Server Broadcast messages now respect player communication privilege
  • Player Actions Wheel now only shows the Poop option if you can Poop (tee hee hee).
  • Improved Structure destruction vfx
  • Fixed issue where you couldn’t interact with some nearby Dinos / Access Inventories in Singleplayer / when Hosting
  • Fixed a singleplayer crash that could occur randomly when moving through the world

Source

ARK: Survival Evolved Patch 231.8 & 231.9

231.8

Fixes

  • Fixed issue where you could fall thru Quetz/Dinos when unboarding them (requires server update)
  • Fixed rare case where water Dino would appear on a client to fly off into the air when unboarding it
  • Fixed a few Dev Kit related things

231.9

  • Fixed issue with slow-loading/stalling Total Conversions

ARK: Survival Evolved Patch 231.7

Changes

  • Made “Accept Tribe Invitation” require holding the Action Wheel option, rather than Activation Quick-Press (was too easy to trick enemies into accidentally joining your Tribe).
  • +25% Bronto base HP and +20% on its platform-saddle Armor Rating
  • Base HP of Ptero and Arg +20% each
  • Ptero attack damage +25% and its barrel roll damage by 40%
  • Carno Head Butt Damage +25%
  • Harvesting a Giganotosaurus now gives mostly prime meat (and killing it gives much more XP)

Fixes

  • Fixed issue where you could accidentally get unboarded from Procop Pouch on terrain slopes
  • Fixed issue where you could unboard through house-boat/dino-platform walls
  • Made Cages give no damage to punching prisoners

Server

  • New server option to prevent spawning of Loot crates (artifact creates will still spawn):
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    bDisableLootCrates=true

ARK: Survival Evolved Patch 231.6

  • Fixed issues with boarding Procoptodon Pouch through walls, or being pushed through walls while on it (or any passenger seat).

ARK: Survival Evolved Patch 231.4 & 231.5

231.4

  • More Tamed Dino balancing adjustments:
    • +35% Dino Harvesting Rate
    • 2.2x Turret Damage vs Dinos (originally was 3x prior to dino rebalance)
    • 1.5x Non-Bullet Projectile Damage vs Flyers
    • -30% HP decrease to Tamed Flyers/Quetz
    • -20k Tamed base HP on Giganotosaurus
    • +25% Direwolf Tamed HP
  • Turret Damage vs Dinos (Bullet and Projectile Turrets) can be customized on your server with:
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    DinoTurretDamageMultiplier=1.0

 

231.5

  • Fixed a bug that was preventing increases in the Tamed Dino Damage multiplier from actually taking effect after server restarts (unless you applied a level-up). This effectively gives existing tamed Dinos a significant (+25%) damage amount increase per level.
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