Author: Krim

Dino Dossier: Woolly Rhino

Common Name Woolly Rhino
Species Coelodonta utiliserro
Time Late Pliocene-Late Pleistocene
Diet Herbivore
Temperament Friendly
Domestication
Tameable Yes
Rideable Yes
  • Wild: Coelodonta utiliserro is a friendly herbivore, common to the tundra and grassland regions of the island. It is a large and dangerous creature, thought it seems fairly trusting of the fauna around it. Once attacked, Coelodonta charges towards its foe. It builds up momentum as it charges, and depending on its ultimate impact speed, the results can be terrifying. With enough room to charge, it can even skewer the largest creatures in just one single gore!

  • Domesticated: When not being hunted for its horns, Coelodonta makes an excellent beast of burden. Its ability to take on far larger opponents provided sufficient charging room, as well as its sizable load capacity, make it a solid addition to any trader party or gathering expedition.

  • Known Information: Despite how powerful Coelodonta are, many tribes still hunt them extensively due to their unique resources. Its horns can be ground into a highly arousing powder, and its thick fur can support many insulating outfits, making the Coelodonta much in demand. Even less advanced tribes use packs to hunt them down, though at significant peril.

Drops

  • Raw Meat
  • Hide

Base Stats and Calculator

Level Base + Lvl =

Check Woolly Rhino in Taming Calculator

ARK: Survival Evolved Patch 224.3

  • Fixed issue with Paraceratherium‘s legs colliding with his own platform structures
  • Fixed issue with Parasaurus not being attacked by wild dinos (requires server update)
  • “Tribe-Owned/Admin-Demolish” Governance Setting no longer allows Non-Admins to Replace Tribe Structures (as that is akin to Demolishing)

List of all unreleased Creatures in ARK

Birds

/

Dinosaurs

/

Fish

/

Invertebrate

/

Mammals

/

Reptile

/

Updatet: 30. May 2017

List of all released Creatures in ARK

ARK: Survival Evolved Patch 224.2

Fixes

  • You can no longer place wall-structures on doors
  • You can now place wall-items (torches etc) on pillars
  • Fixed offset of Compy egg spawns
  • Fixed lockup when reloading savegame while crafting recipes (we recommend servers update to 224.2!)
  • Recipes:
    • Fixed some ingredient scale values, and made all ingredients 5x as effective globally, and made Crafting Speed skill 2x more effective for recipe quality (yeah, Crafting Speed skill directly effects Recipe stats!). Will expose recipe ingredient effect scale and recipe crafting skill scale as Server configurable values in next Major version (requires networking change).
    • Made Crafting Skill visible on the Recipe’s Tooltip for comparison (this is Crafting Skill at the time of recipe creation 😉.

ARK: Survival Evolved Patch 224.1

  • Fixed issue with Doedicurus always being defensively curled up. (Requires Server update)

Unversioned Hotfixes:

  • Fixed Compy attack damage in singleplayer.
  • Fixed formating of some Server Logs (killed messages etc)
  • Fixed Tribe Log Promotions/Demotions (requires server update.)

ARK: Survival Evolved Patch 224

New

  • Custom RP-oriented Recipe/Cooking System (including Skill-Based results) — finally, you can now create your own unique recipes for S### Burgers)!
  • New Creature: Oviraptor! Gotta get those eggs sorry will come in Patch 225 ;(
  • New Creature: Compsognathus! Time to form your own Compy gang 🙂
  • New Structures: Rocket Turret, Sea Mine, Wall Lamps!
  • New ‘Weapon’: Magnifying Glass!
  • Server Admin Logs (including RCON support) and Tribe Admin Logs (which can also act as effective “offline event” logs even for solo players!!!!)
  • bPassiveDefensesDamageRiderlessDinos Server Game option to allow spike walls to damage wild/riderless Dinos

Changes

  • +3 Max Survivor Level, +3 Max Dino Level
  • Raised Official Server Max Structure & Max Tamed Dino Limits by 20%
  • Owned or Claimable Rafts can now be “Demolished”, and destroyed Rafts now sink to the ocean floor

Fixes & Improvements

  • Fixed underwater ice cave that was deleting Dinos
  • Fixed Dino walking-backwards movement animations
  • Improved and optimized IK on most Dinos
  • Improved Dino navigation logic to better dynamically navigate around other Dinos
  • Massively improved game loading & streaming times (reducing hitches) by using “seek free” packages. Also a Garbage Collector improvement to reduce game stalls/hitches

Dino Dossier: Leedsichthys

Common Name Leedsichthys
Species Leedsichthys conviviumbrosia
Time Mid-Jurassic
Diet Piscivore
Temperament Defensive
Domestication
Tameable No
  • Wild: Leedsichthys conviviumbrosia is probably the largest fish in the waters around the island. Its meat is also extremely succulent, a surprise given its size. It is often traded with the same value as Prime Meat, and colloquially called 'Prime Fish'. Of course, not all of Leedsichthys' meat is this high quality, but most of it is!

  • Domesticated: Despite its large size, and the fact that it may well be strong enough to carry heavy loads, Leedsichthys does not appear to be intelligent enough to tame. Never the less, some large tribes keep an enormous pen with a few Leedsichthys trapped inside for cultivating purposes, as bits of Prime Fish can be repeatedly scraped off the gargantuan beast without killing it!

  • Known Information: While the demand for Leedsichthys meat is high, the fish is notoriously difficult to track and hunt. Between its large size, powerful attacks, incredible speed (when it turns to flee), and humankind's general ineptitude on open water, actually killing a Leedsichthys is one of the Island's more difficult tasks. The hunt for an extremely elusive breed of the fish, the fabled 'Great Albino' Leedsichthys has been known to drive otherwise-sensible men and women mad with obsession, as if all evil were visibly personified and made practically assailable in this one creature.

Drops

  • Raw Meat
  • Raw Prime Meat

Base Stats and Calculator

Level Base + Lvl =

Check Leedsichthys in Taming Calculator

ARK: Survival Evolved Patch 223.4

Unversioned Hotfix: Fixed another way the server could crash on data load if mod items were removed.

  • Protected against a crash involving improperly setup zone spawns affecting some Mod maps such as ‘Shigo Islands’

ARK: Survival Evolved Patch 223.2 & 223.3

223.2

Unversioned Client Hotfixes: Fixed particle fx not appearing on junction boxes after reloading save games in singleplayer. Fixed issue with spawn points not aligning to minimap on custom levels that had altered minimscap scales.

  • Organic Polymer now spoils after 30 minutes, can only be stacked to 10, and clamped “overdamage” on the harvesting of Organic Polymer. It now also kills humans if they eat it, a primitive form of cyanide pill (don’t worry, an actual concealed pill item will be forthcoming 😉

223.3

  • Fixed a crash that could occur when initializing inventories if previously active item Mods have been disabled/removed

ARK: Survival Evolved Patch 223.0 & 223.1

223.0

Unversioned Hotfix: Disabled LODBias console command for Skeletal Meshes. Is not supported and causes rendering problems.

New

  • New Creatures: Kairuku & Angler Fish!
  • New Structures, Catapult, Minigun Turret
  • Creature “Fur” pass
  • Tiered Server Admin, Wildcard Admin, & Tribe Admin Nametag Icons
  • PvE “Tribe Warfare” option (capability for Tribes to officially declare war on each other for mutually-agreed-upon period of time). This is enabled by default. To disable it, add:WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    bPvEAllowTribeWar=false

    If you want Tribes to be able to cancel an agreed-upon war before it has actually started (default not allowed), then you can also add into that INI:
    bPvEAllowTribeWarCancel=true

223.1

Changes

  • Reduced Organic Polymer yield from Kairu Clubbing by 40%
  • Increased Minigun Turret Damage by 90%

Fixes & Improvements

  • Fixed Bear Traps not immobilizing characters
  • Fixed PvE Item Containers not locking after server reload (this fix is retroactive)
  • Fixed too-high rate of knocked-out torpor recovery on Angler
  • Fixed possibility of Alpha Creature “glows” not appearing
  • Optimized Server logic related to PvE Tribe Wars
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