Today a new dossier has been released… or has it? Unlike the other dossiers, this one doesn’t give any informations. Maybe it’s a tiny preview for the upcoming halloween. The dossier itself resembles the well feared dodosaurus rex, which has been rumored a few times and even got a fanmade dossier.
Author: Krim
Dino Dossier: Pachyrhinosaurus
ARK: Survival Evolved Patch 215 – 215.4
215
New
- Carryable and Hawk-Style Throwable Dimorphodon (attacks whomever you throw it at 😉
- Paraceratherium & accompanyingPlatformSaddle
- Wall-mounted paintable canvas
- Dev Kit: Mod authors can now custom-script their own new “Use Menu” options, with networking and saving of values, as well as override/remove any existing “Use Menu” options as they see fit. This will let them make much more powerful in-world items and character interactions 🙂
- Structure Auto-Decay Enabled on Official PvP servers
Changes
- (Non-Platform-Mounted) Ballistas can no longer be placed near enemy foundations, and their damage has been reduced by 50% relative to structures, range reduced by 20%. They also no longer damage Plant Species X.
- Reduced Crop Plot Fertilizer consumption rate by another 50%
Fixes
- Fixed incorrect Female pose when mounted on Ballista Turret
- Saddled Dinos can now accept SCUBA gear, equipments etc into their Inventories
- Fixed extra conflicting Input binding for flyers
- Fixed Shoulder-Mounted Dimos and almost certainlyMonkeys disappearing randomish
- Players can no longer get stuck in an inputless state if reconnecting when mounted on a dino
- Fixed a bug with losing collision if you were knocked unconscious while being carried by a flyer
- Fixed a crash related to new Dev Kit features (ModifyStatusComponent, etc)
215.1
- Fixed PvP Decay Timer starting at 0
- Fixed several kinds of Server crashes
215.2
- Fixed another potential Server crash upon loading a savegame
215.4
- Fixed more server crash cases!
Engram Tree and Calculator Updated
We’ve just updated the Engram Calculator and the Engram Tree view. It now contains all the new items till last patch.
Link: Engram Tree
Link: Engram Calculator
ARK: Survival Evolved Patch 214.2 & 214.3 & 214.4
214.2
Changes
- Ballista damage vs stone structures reduced by 40%
- Singleplayer Ballista Bolts now only give you 1 bolt
- PvP Respawn timer is not used anymore in PvE games or in singleplayer mode
Fixes
- Unversioned Hotfix: Fixed a server crash: “ShooterGameServer.exe!UObjectPropertyBase::Identical()”
- Ballistas now do no damage at all to Auto Turrets
- Fixed aquatic creatures getting into “falling” physics when knocked unconscious underwater
- Elevators can now be built on ceilings, within bases, etc.
- Fixed Stuck-Underground-Flyer Kill check
- Elevator movements now only get obstructed by static world geometry, not structures or characters
- All SCUBA gear pieces are now properly dye-able, male and female
214.3
Note: these are server-side changes for the most part, so any servers that want these fixes will need to update to 214.3!
- Trilobites move again
- Fixed status exploit with Fast Travel
- Changed flyer underground check to be a teleport rather than a kill, in case we have some underground area volumes still to beef up
214.4
- Fixed some client-side crashes
- Fixed Oculus VR stereoscopic depth
Here are the previous Patchnotes (214)
ARK: Survival Evolved Patch 214
New
- New Feature: Custom Inventory Folders, on any Inventory. ASK AND YE SHALL RECEIVE! <3
- New Structures: Powered Elevator Structures
- New Structures: Controllable Primitive Harpoon Ballista to place on structures and on the backs of your dinos (which damage stone structures at primitive tech level!)
- New Item: Plesiosaurus Platform Saddle! It’s time to build your dino submarine bases, survivors!
Changes
- Personally owned buildings/dinos now transfer to offline players if kicked from Tribe
- Mods/TC’s now have the option of FORCING more server PhysX Substeps, mostly useful for accurate Vehicle Physics (recommend 6 substeps & 0.03333 deltatime). See PrimalGameData.OverrideServerPhysXSubsteps and PrimalGameData.OverrideServerPhysXDeltaTime
- 25% more max structures per dynamic platform by default. for realz!
- Updated Primitive Server Values / Items / Engrams here
Fixes
- Fixed Oculus Rift VR support Oculus SDK/>
- Fixed grabbing onto / climbing ladders while underwater
- Fixed getting tossed off by flyers if they had previously run out of Stamina even after landing
- Activated Forges/Production Inventories now continue to consume resources after game reload
- Flyers can no longer hold onto players when landed, nor drop them through the ground
- Fixed Tribe issue with same-named Tribes causing members to get kicked
- Fixed Flyers sliding on ground when Encumbered
- Wild Flyers will no longer get stuck on water and drown — they’ll fly out of water properly and head back towards landmass when necessary
- Fixed a savegame corruption case with large savegames: this is experimental, so try with “-noninlinesaveload” if you have any saves that don’t load. We’ll formally roll this loader change out in a subsequent patch after we’re 100% certain it has no side effects.
- Dropped Eggs are no longer invisible after loading a singleplayer game
- Optimized server ragdoll behaviors/perf, and fixed a nasty client physx perf bug (well of despair perf problem)
- Fixed up the physics of the flyer Air-Brake, (“Prone” binding, default [X])
- Fixed issue with firing rockets and other weapon projectiles not using accurate collision detection
Dino Dossier: Angler
Taming Calculator Update
Very short information: we’ve added the new dinosaurs based on the DEVKIT data to the taming calculator. We’ll add the posibility for non-violent taming and effectivity in the near future. Currently the non violent values are a lil bit off. Stay tuned. 🙂
Dino Dossier Pegomastax
ARK: Survival Evolved Patch 213.1
Changes
- Can now summon Broodmother Tribute again
- Official servers switched to Raw UDP sockets for increased performance
Fixes
- Fixed wrong-rotated Flyers (upside down etc)
- Fixed endlessly running-in-place dinos
- Fixed dinos and players falling through ground on Low-Memory mode
- Fixed (it seems) disappearing Monkeys
Here are the previous Patchnotes (213)