ARK: Survival Evolved Patch 271.2 & 271.21

271.2

Changes

  • Increased Ragnarok Boss Arena max time to 40 minutes (Requires Server Update.)

Fixes & Improvements

  • Fixed a method that was being used to push characters underneath the ground (Requires Server Update.)
  • Fixed Fertilizer getting durability reset when using Deposit Action (Requires Server Update.)
  • Fixed a server loading crash that some mod-users were seeing (Requires Server Update.)
  • Fixed remote keypads not working properly on certain legacy servers.

271.21

  • Fixed impact decals that were not rendering.

ARK: Survival Evolved Patch 271.15 & 271.16

271.15

  • Further improved performance of ?bRawSockets servers by eliminating threading “critical sections”
  • Added -nonetthreading option for bRawSockets servers to only utilize a single thread for networking (useful to improve performance for machines with more servers than cpu cores, on Linux in particular)

271.16

  • Fixed an spawn issue with Ragnarok Golems
  • Changed TekLight structure settings to use “Tek Tier” properties (damage resistances)

ARK: Survival Evolved Patch 271.0 & 271.1

271.0

  • Game.ini [ShooterGameMode] bUseTameLimitForStructuresOnly config option, which if true will make Tame Units only be applied and used for Platforms with Structures and Rafts. Defaults false. Tame Units on Non-Legacy Official PvP now have this true (thus in effect disabling Tame Units for Dinos without Platform Structures).
  • ?bRawSockets server option now has correct performance (server stalls eliminated), as good or better than Steam sockets
  • Fixed some boss exploits.

271.1

  • Baby Bone Scalings & Gestation Setups now stack from Mods, and Dino Entry Icon now stack from Mods.
  • Fixed client side dino initialization crash.
  • Fixed with issue with local events on client.

ARK: Survival Evolved Patch 270.1

  • Client: Fixed Tek Armor clipping into view when using Tek Sword
  • Client: RMB should no longer activate the “charge” attack of the Tek Sword & Gloves when cancelling structure placement
  • Client: In the Inventory Menu, Shift+HotkeySlotBinding while hovering over an item will equip it into that HotKey Slot #. Control+HotKeySlotBinding will remove the item from the corresponding HotKey Slot (putting it back into your regular Inventory).

ARK: Survival Evolved Patch 270.0

New

  • New Weapon: Tek Sword (Charge-Attack and damages Metal & significantly pierces Armor when powered by Element)
  • New Armor: Tek Shield (Reflects incoming projectiles/bullets when powered by Element)
  • New Structure: Tek Light (Attaches to any surface and can be either independently powered by Element Shards in its Inventory, or traditionally powered via generators)

Fixes & Improvements

  • Fixed issue where clients would sometimes become disconnected after demolishing/destroying structures
  • TrueSky memory usage fix

ARK: Survival Evolved Patch 269.1 & 269.2

269.1

  • Client-side update to fix “Direct3D Device Lost” errors.

269.2

Changes

  • Reduced Flamethrower Damage from base 100 per second to 30 per second.
  • Flamethrower Direct Damage is now affected by Armour.
  • Flamethrower expensive foliage particle effects now eliminated for everyone except the local player using the weapon
  • Chainsaw not able to attack whilst running
  • Tripled the effective “ammo” of TEK armours, so they last 3x as long per element
  • Shield blocks should block whip stuns/item drops (and trigger the cooldown), and whip stun on players reduced to 1 second.
  • Implemented a new value to reduce indirect torpor (Gas grenades, tranq).
  • Chitin, Metal, Riot, and TEK Armours now reduce incoming torpor.
    • Chitin:
      • Direct Torpor Armor Mult: 0.07 (Was 0)
      • Indirect Torpor Armor Mult: 0.035 (Was 0)
    • Metal:
      • Direct Torpor Armor Mult: 0.15 (Was 0)
      • Indirect Torpor Armor Mult: 0.06 (Was 0)
    •  Riot:
      • Direct Torpor Armor Mult: 0.25 (Was 0.25)
      • Indirect Torpor Armor Mult: 0.12 (Was 0)
    •  Tek (remember there are no Tek qualities):
      • Direct Torpor Armor Mult: 0.7 (Was 0)
      • Indirect Torpor Armor Mult: 0.7 (Was 0)

Fixes & Improvements

  • Fixed a bug where in the event of a rollback, players who recently used the CrossARK transfer system could lose their characters.
  • Fixed the bear trap to avoid turret exploit. Bear traps only damageable by explosion now (or demolishing)
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