ARK: Survival Evolved Patch 248.0 & 248.1

248.0

New

  • You can now wield your weapons when mount-riding certain Dinos. The ARK Box Art is for reals 😉
  • New Feature: Procedurally Generated ARKs! EXPERIMENTAL INITIAL TEST!
  • New Mechanic: Explorer Notes
  • New Dino: Kaprosuchus!
  • New Dino: Diplocaulus!
  • New Dino: Chalicotherium!
  • Neuter/Spay option for Tamed Dinos (irreversible!)

Changes

  • Tree Platforms now have +70% HP and +50% resistance to explosive damage

Fixes & Improvements

  • Render batching optimization for ~20% perf in structure-heavy areas
  • Radial Wheel Menu text size now scales with number of entries (to avoid Diplodocus overload, etc)
  • Spectators can now see player-talking moving lips & hear voice chat when in range
  • Fixed player collisions onto big dino ragdolls
  • Non-Drop-In Supply Crates (Cave/Underwater crates etc) no longer have decreasing Health over time (no longer autodestroy), but they can also not accept Inventory anymore and can not be used to generate Boss Tribute Portals.
  • System to completely add/subtract/override all Map NPC Spawners via INI (highly useful for PGM spawn tweaking). Fully Mod NPC compatible as well!

248.1

  • Fixed issue with Dinos not eating or updating some parts of their AI! Requires Server Update! Highly Recommend Servers Get this Update!
  • Fixed issue with TheCenter preventing player connections

Note: Procedurally Generated ARKs currently do not work on Linux Servers, Linux Clients, or Mac Clients. We expect to have this fixed within a day or so, stay tuned!

Video

ARK: Survival Extinction Server Changes!

With the upcoming Update the Extinction Servers will be reseted and every single Server will be unique in the Future!

At the end of an Extinction Server’s lifecycle, upon restart, a totally unique random procedural map will be generated and another fresh experience will be created for players.

 

 

Source

ARK: Survival Evolved Patch 247.999 & 247.9991

247.999

Fixes

  • Prevented spike walls on Dino Platforms (retroactive, unless ?OverrideStructurePlatformPrevention=true)
  • Prevented Quetz from moving when head is blocked by platform structures
  • Prevented floating platform structures (non-retroactive)
  • AutoTurrets shouldn’t ever shoot where it can’t hit anymore
  • Prevented building near supply drop points on PvE (unless ?PvEAllowStructuresAtSupplyDrops=true)
  • Overworld supply drops will now spawn near player structures in online PvP

247.9991

Highly Recommend that Servers Hosts upgrade to this version!

  • Changed Structures collision channels to fix issues with crop plots, elevators, etc. Requires Server Update.
  • Improved Quetz platform flight-blocking traces (less rubber-banding).
  • Lightning Wyvern beam now damages Raptors and other small Dinos it was missing.

ARK: Fear Evolved 2

Get Ready for ARK: Fear Evolved 2, running from October 27 through Nov 6!

This sequel to the ultimate Survival Holiday-Themed Event will test your skills and your courage as you hunt for the legendary DodoWyvern across Scorched Earth, collecting up new cosmetics and costumes along the way. Back on The Island, you’ll get to tame Snakes, and encounter rare Vampire Bats & Rabid Dire Wolves — being bit by these infected creatures will give you Vampirism or Lycanthropy! Though you will become a monster, you will also gain incredible powers, whether it’s the superhuman sight, speed,  strength, and gliding of a Vampire, or the moon-triggered body-morphing ferocity of a Werewolf! Just beware the burning daylight (and stay stocked up on blood)! In Fear Evolved 2, sometimes the most dangerous creature on the ARK… is you!

Source

ARK: Survival Evolved Patch 247.95 & 247.96 & 247.97

247.95

  • Significant server-side performance improvements of approximately 10% on average. Requires Server Update.
  • Servers can now override their difficulty above 4.0, using “?OverrideOfficialDifficulty=5.0” or whatever number they want. Be careful not to go too high!

247.96

  • Fixed serious performance issue with dedicated servers. Highly Recommend that all server hosts upgrade as soon as possible!

247.97

  • * Further performance improvement to server-side timer logic.

ARK: Survival Evolved Patch 247.93

  • Made Dinos’ current Following Target save.
  • Fixed a case where Tamed Dinos could be erroneously destroyed on load/unstasis.
  • Changed enemy-structure destruction log (for the victim tribe) to not display in Tribe Logs by default (instead, a generic structure destruction message is given). Use server setting “?TribeLogDestroyedEnemyStructures=true” to make it indicate the attacker tribe.

Dino Dossier: Daeodon

Common Name Daeodon
Species Daeodon comedentis
Time Late Oligocene
Diet Omnivore
Temperament Territorial
Domestication
Tameable Yes
Rideable No
Command  
  • Wild: Daeodon Comedentis is the largest known species of entelodont, an omnivorous family of ancient mammals that are sometimes referred to as “Hell Pigs.” Even though Daeodon has as many similarities to modern Hippopotamidae as it does to Suina, I’ve found that to be a suitably fitting nickname.

  • Domesticated: Many tribes have made excellent use of Daeodon packs within their war parties, not only because of its fierce nature but due to its remarkable ability to rapidly heal itself. I’ve theorized that this healing factor is why it seems to have such a high rate of food consumption, which also makes it difficult to maintain; Daeodon may well eat its owners out of house and home. Far more extraordinary, however, is that this rapid regeneration is evidently able to affect nearby allies, and consequently worth the upkeep!

  •  Known Information: Daeodon is as mean as it looks, and any survivor who wanders too close to its feeding grounds will find that out the hard way. As an omnivore with a voracious appetite, Daeodon scavenges, forages, and hunts to survive. It has little qualms when it comes to its diet, and that has helped it thrive both on the Island’s dry grasslands as well as sandy ecosystems. Its temper hasn’t hurt either, as many would-be predators would rather seek out less vicious prey. Its uncommonly high metabolism enables it to heal very rapidly, making it a difficult beast to bring down or even tranquilize.

Drops

  • Raw Meat
  • Raw Prime Meat

Base Stats and Calculator

Level Base + Lvl =

Check Daeodon in Taming Calculator

ARK: Survival Evolved Patch 247.85 & 247.9 & 247.91

247.85

  • Fixed issue where player collision could get stuck on pipes/cables. Requires Server Update.
  • Added “-ClusterDirOverride=C:/TestStorage/” launch parameter to servers (use whatever path you want). This allows you to use a common cross-server storage location that functions between multiple servers running on the same machine. (And you also still need to launch with “-ClusterId=SOMETHINGUNIQUE” in order to get your box’s servers to allow cross-transfer.)

247.9

Changes

  • Homing Rocket now has max targeting range of 6800 units, and can be distracted by nearby Flares. Requires Server Update.
  • Plant Species Y now has 300% larger activation radius, kills victims faster, lasts longer, degrades & pierces their armor more, and can now only be damaged by flame or explosives Requires Server Update.
  • Whip now has 40% chance to disarm, rather than 25%. Requires Server Update.

Fixes & Improvements

  • Fixed critical performance problems with Water Pipes & Electric Cables! Requires Server Update.
  • Fixed issue where stasised Wells wouldn’t refill connected Taps. Requires Server Update.
  • Fixed issue where water containers in Taps connected to wells would cause the pipes to flicker filled/unfilled. Requires Server Update.
  • Fixed issue where Hotkey slots were getting shifted when transferring characters with items across ARK clusters. Requires Server Update.

247.91

  • Fixed issue where Water Pipes & Electric Cables would not update their state correctly. Requires Server Update. Highly recomend that all servers upgrade for this fix!
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