ARK Total Conversion Mod – ARK: Primal Survival – Official Trailer

On the E3 the new Total Conversion Mod – ARK: Primal Survival was shown and now here is the Youtube-Video.

 

 

ARK: Primal Survival is an upcoming Total Conversion where survivors will be able to play, live, and breed as any of the ARK’s creatures! Survivors will experience full survival mechanics and lifecycles, including mating, growing, recruiting more creatures to your ‘pack,’ even constructing primitive dens.

Playing Primal Survival, which will launch later this year on PC and Xbox One as an Official Total Conversion, will allow survivors to experience:

  •  Live life as a Raptor, communicate and coordinate tactical attacks on other species.
  • Spend your nights creepily crawling around the caves as the Araneo, catching your victims with your web spinning ability and spraying them paralyzing venom, while laying eggs to expand your brood!

    large.575f000607171_PrimalSurvivalSpidersden.jpg.ff56d14639d7eb2f11a144902fd5d480

 

  • Work together as one to execute strategic attacks alongside your pack to chase and takedown prey! Train and protect your young through the harsh winters so that they are ready to join the hunt by the time they are full grown adults.

    large.575f000b5c141_PrimalSurvivalWolf.jpg.55ad9220aef4c172ab0e43adc7f55a24

  • Cuddle up with your cubs and forget about your worries and your strife whilst you spend the day fishing, wandering and roaming the land with your sleuth.

    large.575f000685e58_BearFamily.jpg.7d0afcfbabe66f23e1bac417535e0d8c

  • Experience the ARK through the eyes of a Titanomyrma, building a thriving colony centered around ‘ant hills’, and survive against the elements and the dangers that the island brings!

    large.575f00045d467_ArmyofAnts.jpg.48671798130b7563e826375a968a8b7e

  • Furthermore the new functionality associated with this Primal Survival mode will also enable mod creators to build much more intricate mods involving playing as these various creatures and detailing their lifecycles & survival mechanics, with new capabilities for creating asymmetric gameplay modes. ;)!

 

 

Source

 

ARK: Survival Evolved Patch 242.9

Changes

  • Concluded the ARK Anniversary Event

Fixes & Improvements

  • Increased server performance another 8%
  • Fixed a Grappling Hook crash
  • Fixed a potential Mod item crash
    Unversioned Hotfix: Fixed a replication threading issue that could have caused invisible players. Ended ARK Anniversary Event for reals. Requires Server Update.

ARK: Survival Evolved Patch 242.8

Fixes & Improvements

  • Multi-Threaded networking system for substantial (~15%) sever performance improvement. More perf gains to come soon too!
  • Fixed exploit where Chairs could be used to clip into people’s bases.

Dino Dossier: Tapejara

Common Name Tapejara
Species Tapejara imperator
Time Cretaceous
Diet Carnivore
Temperament Skittish
Domestication
Tameable Yes
Rideable Yes
  • Wild: Tapejara Imperator is a marvel to watch in the wild. It has astonishing agility compared to the Island’s other flyers thanks in large part to the rudder-like fin that extends from its snout to the back of its skull.
  • Domesticated: Warlike tribes appear to consider Tapejara the equivalent of a versatile rotor aircraft, capable of rapid positional changes and aggressive agility. When domesticated the Tapejara is typically outfitted with a unique dual-rider saddle, enabling a passenger to wield handheld weaponry while the pilot takes the reins. And when the Tapejara is latched onto a surface, both the passenger and pilot are able to make full use of their weapons together. Evidently what this skittering creature lacks in distance-stamina, constitution, and weight carrying capacity, it makes up for in maneuverability and combat versatility.
  • Known Information: Initially, I’d thought the fin was simply composed of keratin, but closer inspection has led me to believe that it is actually some kind of sensory organ. Not only, does it decrease Tapejara’s turning radius even at high speeds, but it apparently provides Tapejara with extra information to help it fly through the air with unparalleled grace. I've even seen Tapejara hover and strafe side-to-side in the air without moving forward at all. It’s quite remarkable. The creature also makes effective use of razor-sharp claws to catch onto surfaces such as the trunks of tall trees, holding its position indefinitely.

 

Drops

  • Raw Meat
  • Raw Prime Meat
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Screenshots

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Base Stats and Calculator

Level Base + Lvl =

Check Tapejara in Taming Calculator

ARK: Survival Evolved Patch 242.7

New

  • Added client “-NoBiomeWalls” commandline parameter which eliminates the upcoming-Biome-change area wall effects

Fixes & Improvements

  • Made TheCenter properly use Overriden GameModes (Difficulty Mods, Prim+ Total Conversion, etc).
  • Fixed a performance issue that was occurring with PvP Offline Raid Protected Servers. Thank you so much to Steam User “Shadowsong” for helping us identify and solve it!
  • Fixed a bug where PvP Offline Raid Protected Servers could lack AI for newly-spawned Dinos.

ARK: Survival Evolved Patch 242.6

Changes

  • Reduced the scaling by 50% of Dino Adult Food Consumption rate when unstasising. This is to help compensate for the bug fix in 242.0 which now correctly utilizes the Adult Food Consumption Rate when unstasising a Dinosaur (hence the higher rate of consumption on Giganotosaurus, which were one of the few Dinosaurs to use that multiplier).
  • Allowed Vaults to be built on Rafts, specifically.
  • Made Fortitude slightly more effective for avoiding Disease (90 Fortitude == 80% reduction in Disease chance, rather than 110 Fortitude)

Fixes & Improvements

  • Fixed some Raft exploits (C4-Poker and Breach-Rafts)
  • Fixed Naming of Rafts and some other Raft networking stuff

ARK: Survival Evolved Patch 242.5

Fixes & Improvements

  • Improved Argi/Quetz/Ptero/Dimorph eating animations
  • Balled Doed‘s now only get their damage on autoturret projectiles reduced by 50%, not 100%. Requires server update.
  • Can no longer drop picked-up Dinos through structure walls. Requires server update.
  • Can no longer Detonate creature-attached C4 through structure walls. Requires server update.
  • Diplodocus “friendlyness” no longer plays battle music. Requires server update.

ARK: Survival Evolved Patch 242.4

Fixes & Improvements

  • Further improved server & clients CPU performance by approximately 5%
  • Fixed issue where turrets wouldn’t target someone who had C4’s stuck all over their body. Now, Boom. Requires server update.

ARK: Survival Evolved Patch 242.3

Unversioned Hotfix: Fixed issue with Leech Blood not being storable in Icebox/Preserving Bins. Requires Server Update.

Changes

  • Changed Rhino Horn requirement to Narcotic on Lesser Antidote. Made Lesser Antidote Disease Immunity last 3 minutes.
  • Leech Blood now spoils after 3 hours (Stackable in Quantities of 50), can be stored in Fridge. Made leech blood more common to harvest.
  • Made Swamp Fever increase movement speed by 20% and decrease rate of food, water, and oxygen consumption by 50%.
  • Bug Repellent now repels Leeches and bug repellent now works when applied to your Tamed Dinos

Fixes & Improvements

  • Performance improvements to server yielding 20-25% perf increase. Also improves Client CPU utilization.
  • Among current non-human creatures, now only Tamed Dodos can be infected with Swamp Fever. (as intended). Any existing infected dinos are cleared on sever launch.
  • Attached Leech no longer drains Stamina.
  • Made Swamp Fever not able to be transmitted through collisions/walls.
  • Reduced rate by about 70% of Diseased Leeches in Swamps, as intended.
  • Water/Amphibious creatures are no longer targeted by Leeches. (swamp native 😉
  • Dinos will not play the eat animation so often when autonomously eating
  • Fixed another value that was increasing rate of Quetz food consumption, is now fully back to original values.
  • Fixed appearance of “blue fog” on the Cave-water material.

Server related Stuff

  • New Server Options
    • ?NonPermanentDiseases=true
      This will make Diseases not permanent (you will then lose them if you respawn).
      ?PreventDiseases=true
      This will completely disable Diseases on the server. (thus far just ‘Swamp Fever’).

ARK: Survival Evolved Patch 242.1

Fixes

  • Fixed Supply Crates being destroyed when there was one remaining removable item left
  • Fixed too-high Quetz Food consumption rate
  • Fixed Plant Species X turrets firing when previously built on prevented Dino Platforms. (they’re not supposed to unless overriden)
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