ARK: Survival Evolved Patch 232.0 & 232.1

232.0

New

Changes

  • Battle Tartar & Enduro Stew can no longer be stacked (one cancels the other). Battle Tartar damage buff reduced to +60%, Enduro Stew damage buff reduced to +35%.
  • Large Storage Box HP increased to 2400 and number of item slots to 45. Smithy HP decreased to 1500.

Fixes & Improvements

  • Garbage Collector performance improvements (less stalls)
  • Fix for disappearing Quetz
  • Fixed a memory leak
  • Fix for remaining issue involving falling off your Dinosaurs! (/ passing thru dinosaurs)

232.1

  • Beer Barrel no longer requires Beer Barrel to learn 😉

 

Dino Dossier: Megalosaurus

Common Name: Megalosaurus
Species: Megalosaurus noctedominus
Time: Mid Jurassic
Diet: Carnivore
Temperament:  Nocturnally Aggressive
Domestication
Tameable: Yes
Rideable: Yes
Saddle:  
Command:  
  • Wild: Much like the Island's other large theropods, Megalosaurus noctedominus is an aggressive carnivore that should not be taken lightly. Unlike most of the other theropods, it is a primarily nocturnal creature. As dawn approaches, Megalosaurus begins looking for a secluded place to spend the day sleeping in relative safety.

  • Domesticated: While Megalosaurus is not the most powerful theropod, it is still highly sought after by night-raiders. Due to its nocturnal nature, Megalosaurus becomes much more formidable at night -- dodging attacks, conserving stamina, and attacking more accurately, to name a few of its enhanced talents.

  • Known Information: Conversely, if disturbed during the day, Megalosaurus is significantly more sluggish. Either way, however, its primary combat tactic is to bite onto its target, then lock its jaws shut in an iron-strength grip. Only larger creatures can hope to break free once Megalosaurus locks its jaw. The creature then proceeds to gnaw on its prey until death. It's a terrifying, grisly spectacle to watch, and a formidable tactic for a tribe to employ against more nimble targets.

Drops

  • Raw Meat
  • Raw Prime Meat
  • Hide

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Base Stats and Calculator

Level Base + Lvl =

Check Megalosaurus in Taming Calculator

Xbox ARK: Survival Evolved Patch 729.9

Server

  • “Full” Servers are now listed! Also increased server list size to 250 so that ALL Official Servers are listed (100-server search limit causing some servers to not appear)
  • Server Bookmarks now save!
  • Server Bookmarks are automatically added for any servers that you join (to help you find your server if you didn’t remember the name ;)

Changes

  • LB+Start now opens Tribe Chat (text chat)
  • Reloading ( X ) with the hand-held Map out now opens the UI to Apply/Remove Map Pins
  • You can now Press Start in the Inventory of an activateable structure to toggle its active state (campfire etc)
  • Doubled the Slider Ranges on the ‘Host Game’ UI (in a future patch will uncap it with editboxes ala PC)

Fixes / Improvements

  • Session List Ping should work properly now (and the servers are now default ordered by Ping)
  • Plugging in a controller no longer signs you out of your gameplay
  • Hidden Engrams are no longer displayed on client (Primitive servers etc)
  • Server Broadcast messages now respect player communication privilege
  • Player Actions Wheel now only shows the Poop option if you can Poop (tee hee hee).
  • Improved Structure destruction vfx
  • Fixed issue where you couldn’t interact with some nearby Dinos / Access Inventories in Singleplayer / when Hosting
  • Fixed a singleplayer crash that could occur randomly when moving through the world

Source

ARK: Survival Evolved Patch 231.8 & 231.9

231.8

Fixes

  • Fixed issue where you could fall thru Quetz/Dinos when unboarding them (requires server update)
  • Fixed rare case where water Dino would appear on a client to fly off into the air when unboarding it
  • Fixed a few Dev Kit related things

231.9

  • Fixed issue with slow-loading/stalling Total Conversions

ARK: Survival Evolved Patch 231.7

Changes

  • Made “Accept Tribe Invitation” require holding the Action Wheel option, rather than Activation Quick-Press (was too easy to trick enemies into accidentally joining your Tribe).
  • +25% Bronto base HP and +20% on its platform-saddle Armor Rating
  • Base HP of Ptero and Arg +20% each
  • Ptero attack damage +25% and its barrel roll damage by 40%
  • Carno Head Butt Damage +25%
  • Harvesting a Giganotosaurus now gives mostly prime meat (and killing it gives much more XP)

Fixes

  • Fixed issue where you could accidentally get unboarded from Procop Pouch on terrain slopes
  • Fixed issue where you could unboard through house-boat/dino-platform walls
  • Made Cages give no damage to punching prisoners

Server

  • New server option to prevent spawning of Loot crates (artifact creates will still spawn):
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    bDisableLootCrates=true

ARK: Survival Evolved Patch 231.4 & 231.5

231.4

  • More Tamed Dino balancing adjustments:
    • +35% Dino Harvesting Rate
    • 2.2x Turret Damage vs Dinos (originally was 3x prior to dino rebalance)
    • 1.5x Non-Bullet Projectile Damage vs Flyers
    • -30% HP decrease to Tamed Flyers/Quetz
    • -20k Tamed base HP on Giganotosaurus
    • +25% Direwolf Tamed HP
  • Turret Damage vs Dinos (Bullet and Projectile Turrets) can be customized on your server with:
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    DinoTurretDamageMultiplier=1.0

 

231.5

  • Fixed a bug that was preventing increases in the Tamed Dino Damage multiplier from actually taking effect after server restarts (unless you applied a level-up). This effectively gives existing tamed Dinos a significant (+25%) damage amount increase per level.

ARK: Survival Evolved Patch 231.3

Further Dino Balance Adjustments:

+67% Tamed HP Per Level Increase
+33% Tamed Melee Damage Per Level Increase
+20% Affinity Boost Increase Health/Damage Tamed Dinos
+33% HP increase to Tamed Flyers/Quetz
+Remove Flyer Projectile Damage Multiplier
-60% Turrets Damage vs Dinos

ARK: Survival Evolved Patch 231.1 & 231.2

231.1

Changes

  • Wild Giganotosaurus now has 50% less HP and 20% less damage (should not affect Tamed Giganotosaurus)
  • 50% less explosive damage to dinos, 20% less player melee damage
  • Dinos harvest at 3x their previous damage-rate (i.e. similar to pre-tamed-dino-rebalance). This can be customized on your server with:
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    DinoHarvestingDamageMultiplier=3.0
    PlayerHarvestingDamageMultiplier=1.0

Fixes

  •  Fixed various potential server loading crashes

231.2

  • Increased Tamed Dino additional per-level Healths and Damages by 25% respectively.
  • Fixed the Tamed Dino INI Health/Damage scaling overrides to actually work 😉
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