ARK: Survival Evolved Patch 231

Changes

  • Ended Winter Wonderland Event! (earned santa hats, top hats, candy canes, and reindeer costumes stay of course)
  • You can no longer build behemoth gates/gate-frames on dino platforms, and any such behemoth gates already built on platforms are destroyed

Fixes/Improvements

  • Fixed PvP Friendly Fire causing fall/self damage not to occur
  • Improved Server Performance

Server

  • Tamed Dino Balance Adjustment
  • INI Options for server admins to scale tamed dino stats:
    Values we currently have defaulted, in content which server admins can override in their INI’s (setting all the values to 0 will have it behave ‘like it used to be’!):
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    ;0: Health
    ;8: Damage
    ;Multiplier immediately added for tamed dino
    PerLevelStatsMultiplier_DinoTamed_Add[0] = 0.15f;
    PerLevelStatsMultiplier_DinoTamed_Add[8] = 0.15f;

    ;Multiplier applied if perfect affinity
    PerLevelStatsMultiplier_DinoTamed_Affinity[0] = 0.375f;
    PerLevelStatsMultiplier_DinoTamed_Affinity[8] = 0.375f;

    ;Multiplier applied for each TAMED level-up point
    PerLevelStatsMultiplier_DinoTamed[0] = 0.15f;
    PerLevelStatsMultiplier_DinoTamed[8] = 0.15f;

Dino Dossier: Archaeopteryx

Common Name Archaeopteryx
Species Archaeopteryx magnamilvum
Time Late Jurassic
Diet Carnivore
Temperament Fearful
Domestication
Tameable Yes
Rideable No
  • Wild: Approximately one meter long, the Archaeopteryx magnamilvum is a primarily tree-dwelling proto-bird. It avoids the ground as much as possible, preferring to stay in the safety of the trees, where few predators can reach it.

  • Domesticated: While not large enough to bear the full weight of an adult human, Archaeopteryx still has great utility. Despite the creature's inability to fly, its wings have sufficient strength to dramatically slow the rate of a person's descent, if that person holds Archaeopteryx while airborne. Taming Archaeopteryx can be somewhat troublesome, though, as it refuses to eat the most common food sources, and glides to prospective safety at the first sign of any interloper.

  • Known Information: I've not seen an Archaeopteryx outright fly yet, so it's possible that they can't generate enough lift to do more than glide long distances between perches. I'm not sure how a creature as fearful of the ground can be such a picky eater, but Archaeopteryx only seems to consume certain rare insect matter. The most likely explanation is that it tends to nest in infested trees, stripping them bare of such food sources.

Drops

  • Raw Meat
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Screenshot

large.57d6ef5c70d8d_ShooterGame2016-09-1119-01-06-02.00_00_06_29.Still001.jpg.bda820da7274e040ce8cb5b3934d8c3a

Base Stats and Calculator

Level Base + Lvl =

Check Archaeopteryx in Taming Calculator

ARK: Survival Evolved Patch 230.1 & 230.2 & 230.3

230.1

Fixes

  • Fixed Hat/Accessory Sockets on Procoptodon
  • Fixed Server executable to not load old ‘seekfree’ content (server-side update).
  • Fixes servers not seeing new dinos/Procoptodon saddle, etc.

230.2

  • Fixed a case where Canteens could become ‘broken’ by Water Taps (requires server update)
  • Fixed a server startup crash related to uninstalling mods

230.3

  • Fixed Procoptodon Speed Stat for real (requires server update)
  • Fixed underwater ambience sound

ARK: Survival Evolved Patch 229.1 & 230

229.1

  • Fixed ARK New Year Event particles
  • Fixed ARK New Year Event being visible on Mac/Linux
  • Fixed application of Speed Stat on Procoptodon (requires server update to v229.1)

230

  • Fixed Procoptodon pouch dismounting thru walls
  • Fixed some DC & Dino Spawn issues, Ended New Year Event
  • Cut down on some inefficient media to improve memory usage

ARK: Survival Evolved Patch 229

New

  • ARK: Happy First (Half) Year! Event (be logged into your Official server at Midnight Eastern time as the ball fully drops to get your rewards!). Server admins can initiate a 12 hour countdown with “cheat ce doball”
  • New Creature: Procoptodon!

Changes

  • Warmed Up Winter Wonderland by 25%
  • Added 15 more slots to Smithy Inventory

Fix

  • Fixed Map Extensions (Mods like Pandora Isles that extend the ARK Island) on Linux Servers

ARK: Survival Evolved Patch 228.5 & 228.6

228.5

  • Server executable update to fix loading of ‘map extensions’ (such as Pandora Isles ) when using the ARK Server Manager Tool. (i.e. fixes collisions on the Pandora Isles)

228.6

  • Added more hooks for ‘Naughty or Nice’ Total Conversion

ARK: Survival Evolved Patch 228.3 & 228.4

228.3

  • Fixed issue where dinos could ‘flee’ for much longer than intended

228.4

  • Fixed (protected) crash that could potentially occur related to Reflection Capture Components
  • Added hooks for SotF “Naughty or Nice” 100v100 game mode
  • INI Option for PvP Friendly Fire Disabling:
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    bDisableFriendlyFire=true

ARK: Survival Evolved Patch 228.2

Changes

  • Increased Mistletoe drop rate 2x
  • DodoRex takes 166 coal to summon

Fixes

  • PvE no longer get affected by enemy poison grenades
  • Non-Winter creature spawns are fixed (Trikes, Pteros, etc)
  • Non-Primitive Item Drops removed from Primitive servers (retroactive, any ‘hidden’ engram will be destroyed and not dropped anymore)
  • Wild Dino AI will now flee if stuck, can’t reach target, or low on torpor
  • Fixed sluggish movement that could occur when on the back of Platform Saddles

Server

  • INI Options for server admins to scale tamed dino stats (for experimentation of balance).
    Example values that we’re currently considering:
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    PerLevelStatsMultiplier_DinoTamed_Add[0] = 0.2f;
    PerLevelStatsMultiplier_DinoTamed_Affinity[0] = 0.4f;
    PerLevelStatsMultiplier_DinoTamed[0] = 0.4f;
    PerLevelStatsMultiplier_DinoTamed_Add[8] = 0.2f;
    PerLevelStatsMultiplier_DinoTamed_Affinity[8] = 0.4f;
    PerLevelStatsMultiplier_DinoTamed[8] = 0.4f;

    Health: 0
    Stamina: 1
    Torpidity: 2
    Oxygen: 3
    Food: 4
    Water: 5
    Temperature: 6
    Weight: 7
    MeleeDamageMultiplier: 8
    SpeedMultiplier: 9
    TemperatureFortitude: 10

ARK: Survival Evolved Patch 228 & 228.1

v228.0

  • ARK: Winter Wonderland Event begins!
  • Massively improved game loading speed, & streaming times (reduced hitches), by using “seek free” packages (Note: this has added approximately 10GB to the game installation size)
  • Rendering, & streaming, & CPU optimizations from console work
  • Capability for mods to overwrite or add-to the ARK Island maps, which enables much more dynamic map mods (stackable too!)

Unversioned Hotfix: Client-side fixed an issue with crops appearing ‘super tall’.

Unversioned Hotfix: Server-side fixed Electric Prod blueprint being dropped by Winter Wonderland presents. Is not intended to be released yet 😉

V228.1

  • Fixed crash that servers could get with some mod uninstallations
  • Made server fail to start if LandscapeSublevel is missing (e.g. due to a failed content update), as that could cause all creatures to fall through the world.

Dino Dossier: Ammonite

Common Name Ammonite
Species Ammonitina multiamicus
Time Late Jurassic - Mid Cretaceous
Diet Bottom Feeder
Temperament Passive
Domestication
Tameable No
  • Wild: Usually found in the deepest parts of the water around the island, Amonitina multiamicus has a strange relationship with the other creatures of the deep. It must do something beneficial for them, since every nearby sea creature defends Ammonitina when it is attacked. What this distinct symbiosis is based on, alas, I have not yet discovered.

  • Domesticated: Like many of the untameable ocean dwellers, Ammonitina still has enough utility to be a valuable hunting target. If a tribe is willing to risk the wrath of nearby would-be protectors, Ammonitina bile can be harvested from its corpse's innards. This bile can be worked over with other chemicals to make many powerful concoctions, usually antidotes against the most powerful poisons and illnesses. Its shell, meanwhile, is rich in rare materials, presumable due to the creatures unique place among the island's food chain.

  • Known Information: Ammonitina has also made its way into the deeper parts of underwater caves. Even within these caves, the creature will draw attention if assaulted, making harvesting its resource-rich shell a tricky proposition depending on what other dangers may be lurking nearby.

Drops

  • Raw Meat

Base Stats and Calculator

Level Base + Lvl =

Check Ammonite in Taming Calculator

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