ARK: Survival Evolved Patch 224.2

Fixes

  • You can no longer place wall-structures on doors
  • You can now place wall-items (torches etc) on pillars
  • Fixed offset of Compy egg spawns
  • Fixed lockup when reloading savegame while crafting recipes (we recommend servers update to 224.2!)
  • Recipes:
    • Fixed some ingredient scale values, and made all ingredients 5x as effective globally, and made Crafting Speed skill 2x more effective for recipe quality (yeah, Crafting Speed skill directly effects Recipe stats!). Will expose recipe ingredient effect scale and recipe crafting skill scale as Server configurable values in next Major version (requires networking change).
    • Made Crafting Skill visible on the Recipe’s Tooltip for comparison (this is Crafting Skill at the time of recipe creation 😉.

ARK: Survival Evolved Patch 224.1

  • Fixed issue with Doedicurus always being defensively curled up. (Requires Server update)

Unversioned Hotfixes:

  • Fixed Compy attack damage in singleplayer.
  • Fixed formating of some Server Logs (killed messages etc)
  • Fixed Tribe Log Promotions/Demotions (requires server update.)

ARK: Survival Evolved Patch 224

New

  • Custom RP-oriented Recipe/Cooking System (including Skill-Based results) — finally, you can now create your own unique recipes for S### Burgers)!
  • New Creature: Oviraptor! Gotta get those eggs sorry will come in Patch 225 ;(
  • New Creature: Compsognathus! Time to form your own Compy gang 🙂
  • New Structures: Rocket Turret, Sea Mine, Wall Lamps!
  • New ‘Weapon’: Magnifying Glass!
  • Server Admin Logs (including RCON support) and Tribe Admin Logs (which can also act as effective “offline event” logs even for solo players!!!!)
  • bPassiveDefensesDamageRiderlessDinos Server Game option to allow spike walls to damage wild/riderless Dinos

Changes

  • +3 Max Survivor Level, +3 Max Dino Level
  • Raised Official Server Max Structure & Max Tamed Dino Limits by 20%
  • Owned or Claimable Rafts can now be “Demolished”, and destroyed Rafts now sink to the ocean floor

Fixes & Improvements

  • Fixed underwater ice cave that was deleting Dinos
  • Fixed Dino walking-backwards movement animations
  • Improved and optimized IK on most Dinos
  • Improved Dino navigation logic to better dynamically navigate around other Dinos
  • Massively improved game loading & streaming times (reducing hitches) by using “seek free” packages. Also a Garbage Collector improvement to reduce game stalls/hitches

Dino Dossier: Leedsichthys

Common Name Leedsichthys
Species Leedsichthys conviviumbrosia
Time Mid-Jurassic
Diet Piscivore
Temperament Defensive
Domestication
Tameable No
  • Wild: Leedsichthys conviviumbrosia is probably the largest fish in the waters around the island. Its meat is also extremely succulent, a surprise given its size. It is often traded with the same value as Prime Meat, and colloquially called 'Prime Fish'. Of course, not all of Leedsichthys' meat is this high quality, but most of it is!

  • Domesticated: Despite its large size, and the fact that it may well be strong enough to carry heavy loads, Leedsichthys does not appear to be intelligent enough to tame. Never the less, some large tribes keep an enormous pen with a few Leedsichthys trapped inside for cultivating purposes, as bits of Prime Fish can be repeatedly scraped off the gargantuan beast without killing it!

  • Known Information: While the demand for Leedsichthys meat is high, the fish is notoriously difficult to track and hunt. Between its large size, powerful attacks, incredible speed (when it turns to flee), and humankind's general ineptitude on open water, actually killing a Leedsichthys is one of the Island's more difficult tasks. The hunt for an extremely elusive breed of the fish, the fabled 'Great Albino' Leedsichthys has been known to drive otherwise-sensible men and women mad with obsession, as if all evil were visibly personified and made practically assailable in this one creature.

Drops

  • Raw Meat
  • Raw Prime Meat

Base Stats and Calculator

Level Base + Lvl =

Check Leedsichthys in Taming Calculator

ARK: Survival Evolved Patch 223.4

Unversioned Hotfix: Fixed another way the server could crash on data load if mod items were removed.

  • Protected against a crash involving improperly setup zone spawns affecting some Mod maps such as ‘Shigo Islands’

ARK: Survival Evolved Patch 223.2 & 223.3

223.2

Unversioned Client Hotfixes: Fixed particle fx not appearing on junction boxes after reloading save games in singleplayer. Fixed issue with spawn points not aligning to minimap on custom levels that had altered minimscap scales.

  • Organic Polymer now spoils after 30 minutes, can only be stacked to 10, and clamped “overdamage” on the harvesting of Organic Polymer. It now also kills humans if they eat it, a primitive form of cyanide pill (don’t worry, an actual concealed pill item will be forthcoming 😉

223.3

  • Fixed a crash that could occur when initializing inventories if previously active item Mods have been disabled/removed

ARK: Survival Evolved Patch 223.0 & 223.1

223.0

Unversioned Hotfix: Disabled LODBias console command for Skeletal Meshes. Is not supported and causes rendering problems.

New

  • New Creatures: Kairuku & Angler Fish!
  • New Structures, Catapult, Minigun Turret
  • Creature “Fur” pass
  • Tiered Server Admin, Wildcard Admin, & Tribe Admin Nametag Icons
  • PvE “Tribe Warfare” option (capability for Tribes to officially declare war on each other for mutually-agreed-upon period of time). This is enabled by default. To disable it, add:WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    bPvEAllowTribeWar=false

    If you want Tribes to be able to cancel an agreed-upon war before it has actually started (default not allowed), then you can also add into that INI:
    bPvEAllowTribeWarCancel=true

223.1

Changes

  • Reduced Organic Polymer yield from Kairu Clubbing by 40%
  • Increased Minigun Turret Damage by 90%

Fixes & Improvements

  • Fixed Bear Traps not immobilizing characters
  • Fixed PvE Item Containers not locking after server reload (this fix is retroactive)
  • Fixed too-high rate of knocked-out torpor recovery on Angler
  • Fixed possibility of Alpha Creature “glows” not appearing
  • Optimized Server logic related to PvE Tribe Wars

ARK: Survival Evolved Patch 222.8 & 222.9

222.8

Changes

  • A Giganotosaurus entering ‘Rage’ via damage also instantly enrages any nearby allied Giganotosaurus’
  • Sword and Shield Durabilities increased by 60%

Fixes & Improvements

  • Fixed bug that was making Giganotosaurus’ invincible during their ‘Rage’ mode
  • Reduced 400MB of Texture Memory, woot
  • Ended some remaining ‘Fear Evolved’ bits (Obelisk Colors, Bone Alpha Dinos — all of your costumes/hats already earned are kept, of course!)
  • Fixed IK issue with dinosuar’s legs getting “stuck” underneath floors
  • Fixed a case where Dinos could deal damage faster than normal

222.9

  • Fixed issue with player harvesting at low-ish server FPS (please update unofficial servers accordingly)
  • Fixed issue with foliage potentially respawning over structures/dinos and destroying them (it appears)

Dino Dossier: Troodon

Common Name Troodon
Species Troodon magnanimus
Time Late Cretaceous
Diet Carnivore
Temperament Nocturnally Aggressive
Domestication
Tameable Yes
Rideable No
  • Wild: Quite possibly the most intelligent non-human creature on the island, Troodon magnanimus is an incredibly fast learner. It understands meaningful experiences much more quickly than other creatures (including humans), and its social nature means it also teaches its packmates, making them more clever too!

  • Domesticated: I thought Troodon simply could not be tamed, until I finally saw a lone survivor with one. She told me that she let "Troody" hunt a few of her tribe's smaller creatures for sport, and it eventually started following her everywhere. It seems that while Troodon is too intelligent to fall for the rote conditioning of 'tranq-and-feed', it can instead gradually gain loyalty from a social approach that provides it the opportunity to hunt. Ever since, I have wondered at the benefits that a pack of ultra-smart, bred-for-battle Troodon may bring to a tribe brave enough to earn the favor of these clever carnivores.

  • Known Information: If Troodon's cleverness didn't make it formidable, then its tactics and biology do. It specifically pack-hunts at night when we are most vulnerable, and sees humans as its primary prey. This audacity is especially dangerous due to its serrated fangs' poison, which drains stamina from any creature, but outright paralyses humans. Thankfully, Troodon is fairly small. Were it larger, it might well have become the dominant creature of its ecosystem.

Drops

  • Raw Meat

large-8-jpg-d6257b4811d2f49d7b62ee7a72fd5d2f

Base Stats and Calculator

Level Base + Lvl =

Check Troodon in Taming Calculator

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