(Unversioned Hotfix: Fixed erroneous Inventory keypress closures. Fixed crash some people were getting with an old TheIsland_Seasonal sublevel hanging around.
Unversioned Hotfix Removed “Shockprod” item from media, isn’t ready yet ;))
222.3
Changes
- Improved Giganotosaurus swimspeed (doubled) and made it properly swim up to waterline to avoid drowning
- TPV Shield size no longer scales with hand size
Fixes
- Fixed a potential case where you couldn’t “Hide Sail” on Rafts
- Fixed issue with disappearing projectiles on very, very large maps (I’m lookin’ at you “ARK Pirate World” Total Conversion!)
- Approx 15-20% gpu perf gain in heavily foliaged areas in most cases. (Latest NVIDIA driver is recommended!)
Server
- Servers that update to this will no longer have Halloween Structures, as intended. Servers that want to keep the Halloween Structures around for a while are welcome to do with by using the ?AllowDeprecatedStructures=true commandline (note you need to use this before relaunching your server with this update otherwise the structures will be destroyed).
- Added Server Config value for BabyFoodConsumptionRate:
- WindowsServer\Game.ini
(or LinuxServer)
[/script/shootergame.shootergamemode]
BabyFoodConsumptionSpeedMultiplier=1.0
You can set it lower along with a low ‘BabyMatureSpeedMultiplier’ if you want your sever’s dino babies to be more like…. real babies? 😉
222.4
- Fixed a potential server startup crash case and a potential issue involving Dinosaur data networking