Unversioned Hotfix: Fixed another way the server could crash on data load if mod items were removed.
- Protected against a crash involving improperly setup zone spawns affecting some Mod maps such as ‘Shigo Islands’
Unversioned Hotfix: Fixed another way the server could crash on data load if mod items were removed.
Unversioned Client Hotfixes: Fixed particle fx not appearing on junction boxes after reloading save games in singleplayer. Fixed issue with spawn points not aligning to minimap on custom levels that had altered minimscap scales.
Unversioned Hotfix: Disabled LODBias console command for Skeletal Meshes. Is not supported and causes rendering problems.
If you want Tribes to be able to cancel an agreed-upon war before it has actually started (default not allowed), then you can also add into that INI:
bPvEAllowTribeWarCancel=true
– Steam ‘Big Picture’ now Defaults to FullscreenWindowed Mode
– Steam Controller ‘Big Picture’ Text Input Entry
– More Streaming Performance / Framerate Improvements
– Fixed Lock-All PvE Tribute Terminals being Locked 😉
– Giganotosaurus Rage Mode will no longer target other Giganotosaurus’ on the same team
– Fixed rare server-side crash associated with level streaming
Unversioned Hotfix: Holding [E] from accessing the Activation Wheel to open Inventory Menu will no longer cause the Inventory Menu to instantly close.
(Unversioned Hotfix: Fixed erroneous Inventory keypress closures. Fixed crash some people were getting with an old TheIsland_Seasonal sublevel hanging around.
Unversioned Hotfix Removed “Shockprod” item from media, isn’t ready yet ;))