ARK: Survival Evolved Patch 222.7

Changes

– Steam ‘Big Picture’ now Defaults to FullscreenWindowed Mode
– Steam Controller ‘Big Picture’ Text Input Entry

Fixes

– More Streaming Performance / Framerate Improvements
– Fixed Lock-All PvE Tribute Terminals being Locked 😉
Giganotosaurus Rage Mode will no longer target other Giganotosaurus’ on the same team
– Fixed rare server-side crash associated with level streaming

ARK: Survival Evolved Patch 222.6

Unversioned Hotfix: Holding [E] from accessing the Activation Wheel to open Inventory Menu will no longer cause the Inventory Menu to instantly close.

Changes

  • On servers with “ForceAllStructureLocking” (PvE etc), such structures are now locked by default
  • Option for Total Conversions to only list specific level filenames in the play game menu, not all levels. Since potentially a TC will include its own maps, or may not work with generic custom maps.
  • Option for Total Conversion to only list specific Mod ID’s, since often most Mods will not work properly with a TC.
  • Option for Total Conversions to default to “unofficial” server list rather than Official Server list (defaults to TRUE, since only SotF is a TC that uses Official Servers currently)

Fixes

  • Fixed inability for flyers to drop carried ‘mounted’ dinosaurs if they became dismounted while carried
  • Fixed case where giganotosaurus could still stand on rafts/platform structures
  • Fixed a potential client crash with the new optimized occlusion system
  • Fixed a number of issues with networking pre-placed characters and structures i.e. pertinent to ARK: Pirate World
  • Total Conversion Dedicated Servers launched via the in-game menu will now correctly launch with their Total Conversion ID

ARK: Survival Evolved Patch 222.5

Changes

  • Giganotosaurus Tamed Damage & HP reduced by 40% (in v223.0 we will rebalance this further to scale more by level)
  • Giganotosaurus can no longer stand on rafts or flyer platforms
  • Giganotosaurus Rage reduction-over-time reduced by 40% (in effect making it easier to Rage)
  • Giganotosaurus Tamed (non-Baby) Food Consumption rate increased by 6x
  • Made Baby Giganotosaurus’ cuter
  • In PvP, “Enemy Structure Demolish/Claim Time” is no longer displayed on the HUD until you are able to actually claim (as it allowed identification of enemy Tribe offline-time)
  • Halloween Structures (Placeable Jack-o-Lanterns, Scarecrows, etc) removed from Inventories unless ?AllowDeprecatedStructures=true commandline is used)
  • On Primitive Servers, Giganotosaurus Damage reduced by 60% more and HP reduced by 30% more

ARK: Survival Evolved Patch 222.3 & 222.4

(Unversioned Hotfix: Fixed erroneous Inventory keypress closures. Fixed crash some people were getting with an old TheIsland_Seasonal sublevel hanging around.

Unversioned Hotfix Removed “Shockprod” item from media, isn’t ready yet ;))

222.3

Changes

  • Improved Giganotosaurus swimspeed (doubled) and made it properly swim up to waterline to avoid drowning
  • TPV Shield size no longer scales with hand size

Fixes

  • Fixed a potential case where you couldn’t “Hide Sail” on Rafts
  • Fixed issue with disappearing projectiles on very, very large maps (I’m lookin’ at you “ARK Pirate World” Total Conversion!)
  • Approx 15-20% gpu perf gain in heavily foliaged areas in most cases. (Latest NVIDIA driver is recommended!)

Server

  • Servers that update to this will no longer have Halloween Structures, as intended. Servers that want to keep the Halloween Structures around for a while are welcome to do with by using the ?AllowDeprecatedStructures=true commandline (note you need to use this before relaunching your server with this update otherwise the structures will be destroyed).
  • Added Server Config value for BabyFoodConsumptionRate:
    • WindowsServer\Game.ini
      (or LinuxServer)
      [/script/shootergame.shootergamemode]
      BabyFoodConsumptionSpeedMultiplier=1.0
      You can set it lower along with a low ‘BabyMatureSpeedMultiplier’ if you want your sever’s dino babies to be more like…. real babies? 😉

222.4

  • Fixed a potential server startup crash case and a potential issue involving Dinosaur data networking

ARK: Survival Evolved Patch 222.1 & 222.2

222.1

  • Fixed missing engrams on structures
  • Fixed missing DodoRex mask (if anyone lost it on an Unofficial server running v222.0, have an admin give you one with: giveitemnum 437)
  • Fixed a startup crash that could occur if using AutoDestroyOldStructuresMultiplier

222.2

  • Fixed missing engrams on players (requires server update)
  • Fixed character off-hand equipment slot not being visible on Inventory Menu when viewing storage boxes, etc

ARK: Survival Evolved Patch 222

New

  • Giganotosaurus!
  • New Items: Metal Sword, Wood Shield, Metal Shield, Riot Shield
  • ‘Soap’ Item to remove Structure/Item dyes

Changes

  • Crop Plots can now be placed on platform saddles, including Plant Species X
  • Stone Behemoth Gate Crafting moved to Smithy and crafting cost reduced
  • You can now Mount your DodoRex Mask on the Trophy Wall-Mount to show off your elite badassery
  • In a Tribe, players can no longer “pick up” structures that they do not have Demolish rights for

Fixes

  • Fixed a bug with Admin-Only Demolish Tribe Governance setting

Server

  • Key Lighting Memory & rendering performance optimizations, Loading speed & framerate improvements
  • Added a Server Option for cooldown period on structure repair from the last time damaged. Set to 180 seconds by default. ?StructureDamageRepairCooldown=0 to disable it.
  • Server Option to allow Locking All Item Containers and enabled it on our PvE servers. commandline ?bForceAllStructureLocking=true to enable it
  • Server Option to allow Auto-Destroying Structures after sufficient “no nearby Tribe” time has passed (defined as a multiplier of the Allow Claim period). Useful for servers to clear off abandoned structures automatically over time if they wish. commandline ?AutoDestroyOldStructuresMultiplier=1.0 to enable it

Soon:

Custom RP-oriented Recipe/Cooking System (including Skill-Based results)

Dino Dossier: Direbear

Common Name Direbear
Species Arctodus Dirus
Time Mid Plestiocene/Early Holocene
Diet Omnivore
Temperament Territorial
Domestication
Tameable Yes
Rideable Yes
  • Wild: Found primarily among the Island's mountain and tundra regions, Arctodus Dirus is an imposing creature. Like most of the creatures that inhabit this island's colder areas, it is a mammal, and this particular mammal is either at or near the top of that region's food chain.

  • Domesticated: Once tamed, the Direbear is a strong and reliable mount. It can carry vast quantities of goods, and can sprint for extremely long, nearly infinite periods. It is not the fastest creature from a hard stop, but after building up momentum, its sustained overland speed builds to among the best on the Island. Of course, being able to feed a Direbear both meat and plantlife makes keeping one fairly convenient regardless of the environment.

  • Known Information: Many on the Island have started calling it a Direbear, a name which is appropriate both due to its enormity and its territorial nature. The Direbear ignores most non-hostile creatures while going about its daily routine of scavenging for meat and edible plantlife... ... That is, until intruders enter the territory it considers its own, at which point it viciously attacks. Most often, it is smartest to just run from an angry Direbear.

Drops

  • Raw Meat

Base Stats and Calculator

Level Base + Lvl =

Check Direbear in Taming Calculator

ARK: Survival Evolved Patch 221.2 & 221.3

221.2

Fixes / Optimization

  • Saved about 600 MB of video memory in some circumstances
  • Reduced level streaming stalls! (PhysX thread lock)
  • Fixed issue where player could become un-topor-able
  • Improved DodoRex AI
  • Fixed a case where DodoRex and Zomdodos could become despawned
  • Fixed a case where player could become no-clipped
  • Double-Tap-Use to throw Mounted Creature (Monkey/Dimo), for real!

221.3

  • Substantially reduced level-streaming memory overhead, and massively improved garbage collection efficiency (70% reduction in garbage collection time), improving framerate and reducing stalls.

ARK: Survival Evolved Patch 221 & 221.1

221

New

  • ARK: Fear Evolved (event)
    • Re-Themed ARK, with shorter days / longer nights, colder temperature, scary creatures above-ground
    • DodoRex & ZombieDodo Army, DodoRex Mask Skin & Achievement
    • Placeable “Carveable” Jackolanterns, Gravestones, & Scarecrows
    • Bone Dino Costumes
    • Tameable Bat & Spider, Ride-able Spider
    • Witch Hat Skin for Survivors & Dinos
    • Rare Jack-o-Lantern Items from Supply Drops that give Free ARK Game codes to share with your friends (Official Servers Only 🙂 )
    • More 🙂
  • New Items: Apex-Kill Trophy Wall-Mounts, Artifact Pedestals
  • Added “Take All From Folder” button to remote inventories. Soon will add whole-Folder Drag & Drop.

Changes

  • Instrument (War Drum) playing is now locally-timed, so there isn’t a latency when you’re hitting the beats online
  • Double-Tap ‘Use’ key to throw shoulder-mounted Dino
  • You can now “Replace” structures even when at the Max Structure Limit for an area

Fixes

  • Fixed issue where Dinos could spawn or get stuck outside the map boundaries
  • Mammal Gestation Progress now saves for real!
  • Garbage Collection Performance & Texture Streaming Optimizations

221.1

  • Fixed Trophy Wall-Mount Engram not being Craftable (requires server update)
  • Fixed crafting reqs of Stone Gates to be more reasonable (requires server update)

Dino Dossier: Diplodocus

Common Name: Diplodocus
Species: Diplodocus Insulaprincep
Time: Late Jurassic
Diet: Herbivore
Temperament: Naive
Domestication
Tameable: Yes
Rideable: Yes
Command:  
  • Wild: Despite being one of the islands larger creatures, Diplodocus Insulaprincep is among the Islands smaller sauropods. Instead of size and intelligence, Diplodocus developed faster maximum speed and greater endurance. When fully matured, it generally only reaches about two-thirds the size of the rather enormous Brontosaurus.

  • Domesticated: Due to Diplodocus’ smaller frame, it cannot support the type of ‚platform‘ saddle that other large creatures can. To make up for this, many tribes instead use a tree-seater passenger saddle, that allows Diplodocus to carry two additional riders. These passengers often use ranged weapons to protect the creature, or to attack nearby enemies while on the move.

  • Known Information: Diplodocus is another creature whose continued survival on the Island confuses me. It’s a very thick-headed and trusting animal, often to its fatal detriment. It usually doesn’t flee from predators until after they’ve attacked it repeatedly, preferring instead to make numerous fruitless attempts at friendship. For some strange reason, Diplodocus trusts humans so much, that it doesn’t seem to fight back against them…. ever!

Drops

  • Raw Meat

Base Stats and Calculator

Level Base + Lvl =

Check Diplodocus in Taming Calculator

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