As always sorted and will be updated 🙂 If not otherwise indicated, they’re quoted from the relevant Steam Thread.
Changes
- Pachy will now collide with each other, and their torpor inducement has been buffed about 20%
- You can now paint doors again
- Crash callstacks are now written to text file on disk for better reporting (you can grab them off your remote dedicated server’s hard drive, etc)
- Applying Painting Templates no longer can consume the durability non-paintbrush items 😉
- Reduced Assault Rifle Per-Shot Durability cost by 50%
Fixes
- Compass is now oriented properly when riding a Dino
- Rafts can’t starve anymore
- AI Dinos won’t try to harvest unharvestable resources anymore (i.e. too-large rocks etc)
- User Config values shouldn’t get clobbered anymore
- Respawning at Beds on loaded Raft/Platforms will no longer result in spawning at origin
- Invisible dinos on Rafts/Platforms should be resolved
- Bronto Rider Platform Driver position is now correct across save-games
- Fixed a case where Dinos couldn’t harvest resources when attacking
- Fixed a WeaponAmmo issue
- Fixed Flyersattachment standing on Rafts/Platforms
- Eliminated the extra forward-walking on ground of Tamed Flyers after they land
- Fixed Rafts super-bobbing and flying off into space
- Fixed Rafts/Brontos getting stuck on their own structures, they can now always move properly.
- Fixed inability to Claim dinos that had transponders on them
- Made Ladders not prevent movement (allow collide-and-slide) if they’re not attached to a moving platform (helps resolve some cases of stuck-on-ladders)
- Removed the “Buggy” (heh heh) Vehicle from the build for now until we resolve the stability of multiple asynchronous PhysX substeps
New
- Added a MaxKillZ as a failsafe in case anyone gets stranded in-orbit (will still resolve any such cases individually)
(Original Announcement on Steam)
Here are the patchnotes of the previous patch (208.3)