ARK: Survival Evolved Patch 259.0 – Huge Update! PART 2
Krim
Dino Specific Changes & Fixes
Fixed issue where dino attacks could not do damage under low server FPS.
Fixed the dino fleeing mechanic so that dinos should no longer run into walls endlessly.
Fixed the dino fleeing mechanic so that dinos should attempt to run towards the player and not towards water, previously causing them to torpor out in water and drown. In the case where the dino cannot reach the player, it may still end up running towards water via picking a random direction.
Fixed issue with Thylacoleo, Kaprosuchus, Megalosaurus, and Tuso where when attacking, the creature was able to force the target under world geometry and make them unrideable/unmovable.
Rebalanced speed gained per tamed level up on all dinos.
Fixed issue where unconscious player could be pushed through terrain by a Kaprosuchus.
Fixed issue where Tuso could grab through Iceberg geometry.
Fixed issue where babies were consuming less food when floating.
Fixed issue where babies were consuming more food than intended as they tried to regain health. Regaining health no longer costs food for babies.
Changed all creature names to use their long form.
Added HUD notification for Pegomastax when it is not pickpocketing.
Added HUD message for Ichthyornis stealing, and for Ichthy making you drop your weapon.
If a tamed Yutyrannus has carno followers, the followers now properly attack the same target.
Fixed issue where riding on a Phiomia/Carbonemys caused the players size to increase by twice the normal size.
Added functionality to allow the Gigantopithecus to gather fiber using the ‘C’ key.
Added cooldown to Tuso so that it’s ink ability cannot be spammed.
Increased Trilobite spawns to be more common in shallow areas.
Made it so that Fertilized eggs do not count towards the egg count in the given area. This was causing fertilized eggs to be laid and the dino to go on breeding cooldown but no actual egg was laid.
Deep Ocean Coel added, with increased unstasis range and bias towards being larger sized.
Land creatures now only receive 50% of their regular additional speed increase while swimming (does not include Spino or amphibians).
Fixed dung beetles not processing fertilizer correctly after server restart.
Prevented Pegomastax from attacking when the player has nothing it can steal.
Added 30s cooldown after the player is stolen from unless the player attacks the Pego, in which case it will ignore the cooldown.
Prevented Pegomastax from robbing same-team.
Fixed issue where passive tames would not resume eating after being knocked out and eventually starve.
Increased SFX distance for Ichthyornis and Hesperornis.
Fixed the Egg Hatching bar from disappearing in singleplayer when relogging.
Fixed issue where torpor stat for newly tamed dinos was not displaying correctly.
Fixed issue where stasis was reducing the food consumption of dinos.
Hyaenodon taming now scales properly with taming server settings.
Reduced turning speed of tames by 0.5s their current speed when they are in combat, so creatures like the Manta and Ptero can turn fast enough to properly attack.