ARK: Survival Evolved Patch 303.22
- Fixed a collision issue with Velonasaurs which allowed them to walk through each other
- Fixed a network desync related to having multiple Velonasaurs together
- Fixed a client crash related to having multiple Velonasaurs attack together
- Fixed a client FPS bug related to having multiple Velonasaurs attack together
- Fixed a bug which allowed MEKs to be invulnerable to various types of damage
- Fixed a bug which allowed Managarmrs to use their ice breath underwater/whilst swimming
- Fixed a bug which allowed Velonasaurs to shoot endlessly in turret mode without draining stam
- Fixed two damage miscalculation bugs with the Managarmr pounce and Velonasaur AOE Needle Spin
- Fixed an exploit that allowed players to avoid turret damage
- Velonaurs will now consume stamina whilst in AI-turret mode
- Managarmr limited to 3 jumps, 5 strafes, and 1 dash before it has to land
- Reduced Managarmr ice-breath exponential damage scaling by approximately 20%
- Reduced Velonasaur recovery time (how long is required before it starts regenerating stamina) from 4 seconds to 1 second
- Fixed issues relating to chibi max levels