Author: Krim

ARK: Survival Evolved Patch 304.2 & 304.22 & 304.23 & 304.24

304.2

  • Fixed issues relating to chibi max levels

304.22

  • Fixed a collision issue with Velonasaurs which allowed them to walk through each other
  • Fixed a network desync related to having multiple Velonasaurs together
  • Fixed a client crash related to having multiple Velonasaurs attack together
  • Fixed a client FPS bug related to having multiple Velonasaurs attack together
  • Fixed a bug which allowed MEKs to be invulnerable to various types of damage
  • Fixed a bug which allowed Managarmrs to use their ice breath underwater/whilst swimming
  • Fixed a bug which allowed Velonasaurs to shoot endlessly in turret mode without draining stam
  • Fixed two damage miscalculation bugs with the Managarmr pounce and Velonasaur AOE Needle Spin
  • Fixed an exploit that allowed players to avoid turret damage
  • Velonaurs will now consume stamina whilst in AI-turret mode
  • Managarmr limited to 3 jumps, 5 strafes, and 1 dash before it has to land
  • Reduced Managarmr ice-breath exponential damage scaling by approximately 20%
  • Reduced Velonasaur recovery time (how long is required before it starts regenerating stamina) from 4 seconds to 1 second

304.23

  • Fixed an exploit

304.24

  • Fixed a bug with Managarmr pounce damage
  • Chibi xp can no longer be buffed or affected by killing enraged corrupted Rex

ARK: Survival Evolved Patch 303.1

  • Added HLN-A Explorer Notes 11-15 for Genesis Chronicles
  • Added Corrupted Avatar shirt and gloves for Genesis Chronicles
  • Reduced Plant Z flash range by 50%
  • Plant Z Grenades weight reduced from 10 to 5
  • Dedicated Storage weight reduced from 50 to 20
  • Decreased cook time on the industrial grill by 50%
  • Metal Cliff Platforms no longer take 50% less damage from explosive damage
  • Shortened aberration earthquake duration by ~10%
  • Shortened Scorched Earth sandstorm duration by ~15%
  • Bronto should no longer be affected by knockback
  • MEK pistol Damage reduced by 10%

    Lowered gasoline consumption rate by 50% on the following structures:

  • Chemistry Bench
  • Electrical Generator
  • Fabricator
  • Industrial Cooker
  • Industrial Forge
  • Industrial Grill
  • Industrial Grinder.

    Modified the stack size on various items:

  • Veggie Cake 5 -> 10
  • Raw Meat 20 -> 40
  • Cooked Meat 30 -> 50
  • Sap 20 -> 30
  • Fiber 200 -> 300
  • Thatch 100 -> 200
  • Organic Polymer 10 -> 20
  • Vacuum Compartment 100 -> 5
  • Vacuum Compartment Moonpool 100 -> 5

    Modified the inventory slot size of various items:

  • Industrial forge 60 -> 100
  • Chemistry Bench 60 -> 100
  • Fridge 48 -> 80
  • Industrial Cooker 48 -> 80
  • Preserving Bin 24 -> 48
  • Mortar and Pestle 12 -> 24
  • Refining Forge 8 -> 24

    Modified Drag weight of creatures to prevent carry by Quetz and Crab:

  • Galli
  • Kapro
  • Megalosaurus
  • Procoptodon

    Reduced stun duration on jellyfish and eels by 20%

  • Wild eels 7 -> 5.6
  • Tamed eels 1.5 -> 1.2
  • Cnidaria 4 -> 3.2

ARK: Survival Evolved Patch 302.4

  • Added animation staggering system by default to reduce CPU overhead — dinos in the far-distance will update their animations on alternate frames. Players can disable in this in the Options Menu “Advanced Options” Tab: “Animation Staggering” (enables it at all at far distance) and “Low Quality Animations” (makes it more aggressive, lowers the distance at which staggering is used)
  • Improved client and server CPU performance in various ways
  • Vastly improved server stability, with various Network Channel threading crashes fixed
  • Changed droppeditem physics back to client-side prediction for player-dropped items, and physx-sleeping logic on droppeditems to improve server performance.
  • Improved droppeditem placement when dropping items from structures, to reduce the possibility of them getting stuck
  • Reloading bows from prone TPV no longer gets them stuck
  • Firing bows while in orbit camera no longer gets them stuck
  • Firing bows while running no longer gets them stuck
  • Made it easier to look at items to pick them up
  • Fixed the whip to properly pickup items that are flat on the ground (previously would miss such items)
  • Added “F” alternate activate option on items to pickup all items in a nearby range
  • Added optional new functionality to limit the number of droppeditems in an area, and enabled it on dedicated servers. To use it on unofficial servers, add the following INI values to your server’s Game.ini ShooterGameMode section (> 0 to use the limit):
    • LimitNonPlayerDroppedItemsRange=1600
    • LimitNonPlayerDroppedItemsCount=600

ARK: Survival Evolved Patch 300.1

  • Fixed overspawn on Valguero and Ragnarok
  • Fixed weird foliage appearing on TheCenter map
  • Fixed issue that caused items (Pumpkin, Scarecrow, and Stolen Gravestone) to disappear
  • Fixed issue with Headless Mask and taxidermy

Patchnote ARK: Survival Evolved Patch 300.0

Initiation of Fear Evolved 3:

Can be manually activated with server console parameter: -activeevent=FearEvolved

– Increased rates to 2X Breeding (mating interval, egg hatch speed, and maturation)
– Increased rates to 2X Player XP
– Increased rates to 2X Harvesting
– Added Event-themed wild dino spawns
– Added randomly spawning gravestones and pumpkin patches
– Added candy corn themed supply drops
– Modified existing environment (trees) to be event themed
– Modified existing moon to be event themed (blood moon)

Added new items:
– Jack O’Lantern Mask (cosmetic)
– Hockey Mask (cosmetic)
– Headless Neck Stump (cosmetic)
– Halloween-inspired Dino Colorization Candy
– Event-themed underwear (tops and bottoms)

Added new emotes:
– Spooky Emotes
– Panic Emote
– Spooky Dance Emote
– Zombie Emote

Added prior event skins:
– DodoWyvern Mask Skin
– Clown Mask Skin
– Vampire Eyes Skin
– Werewolf Mask Skin
– Giganotosaurus Bone Costume
– Jerboa Bone Costume
– Quetzalcoatlus Bone Costume
– Wyvern Bone Costume
– DodoRex Mask Skin
– Carno Bone Costume
– Rex Bone Costume
– Raptor Bone Costume
– Bronto Bone Costume
– Trike Bone Costume
– Stego Bone Costume
– Witch Hat Skin
– Dino Witch Hat Skin

Added prior event creatures:
– DodoRex
– Zomdodo
– Dodo Wyvern

Added prior event creature variants:
– Skeletal Giganotosaurus
– Skeletal Quetzal
– Skeletal Jerboa
– Bone Fire Wyvern
– Zombie Fire Wyvern
– Zombie Lightning Wyvern
– Zombie Poison Wyvern
– Skeletal Bronto
– Skeletal Stego
– Skeletal Trike
– Skeletal Raptor
– Skeletal Rex
– Skeletal Carnotaurus

Added prior event items:
– Pumpkin
– Stolen Headstone
– Scarecrow

ARK: Survival Evolved Patch 298.41

  • Fixed an exploit with login system
  • Fixed an exploit with Tek sword dash and ziplines
  • Fixed a server crash when using the grapple hook
  • Optimizations resulting in more available RAM
  • Map fixes and polish (Aberration)
  • Fixed instances where stone pick and crossbow remained in lower resolution when starting the game in “extreme low memory mode”
  • Mek shield debuff is no longer given on shield deactivation
  • Buffed Tek Turret health by 50%
  • Outside of Mek shield debuff reduced to 30 seconds (from 60)
  • Snow Owl freeze buff will no longer dismount riders
  • Players and Dinos are now immune to the snow owl freeze for 10 seconds after being frozen
  • Snow Owl Encapsulate/freeze wind up changed from 1.3 seconds to 2.6
  • Reduced Tek Tapejara Saddle projectile damage by 30%
  • Reduced Plant Species Z Fruit weight to 10

Ark: Survival Evolved Patch 298.39

  • Fixed a minor crash case
  • Set beer barrels to check for enemy foundations on placement, so they cannot be placed next to enemy structures set
  • Cryopods and cryofridges are now craftable in an obelisk terminal inventory as well as supply crate inventory
  • Minor map fixes for valguero
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