Author: Krim

ARK: Survival Evolved Patch 183.1 – Patchnotes

These are the changes of ARK: Survival Evolved’s Patch 183.1, grouped into categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

Bugfixes

  • Fixed servers and clients not being able to load into the world without existing savedata present
  • Fixed clients not seeing correct item counts on the Repair Cost tooltip when items are in a remote inventory

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (183.0)

Emotes

Since Patch 183.0 you can gesticulate as much as you want thanks to the new emote menu. You can reach it by pressing the “T”-key (the key assigned to the Dino-Whistle). In that menu, you’ll now find the option “Play Emote” at eleven hours.

ark emotes

There are also two new hotkey options in the option menu: “Emote-Key 1” and “Emote-Key 2”.

ARK: Survival Evolved Patch 183.0 – Patchnotes

These are the changes of ARK: Survival Evolved’s Patch 183.0, grouped into categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

Official Servers

  • New Primitive-Only Official Servers! Only stuff available that you might actually find in caveman-era tech, for role-playing fun. PvP, PvE, and PvP Hardcore in North America, EU, and OC. If players like this and the servers get crowded, we can add more 🙂

New Items / New Structures

  • Added “Independence Fireworks” Skin for Flare Gun. Find it dropped from a variety of high-level dinos, and skin your Flares with this, to light up the night sky with a blazing fireworks display. Will only drop this weekend, so better stock up!

Dino Changes

  • Fixed Ichthyosaurus losing taming affinity too fast and not being feedable quickly enough
  • Dinos can no longer push you through structures 😉

Game Changes

  • Server Admins can now explicitly remove items from the Supply Crate drops, to facilitate these primitive servers (a little later will expose the full loot tables for editing). We’ll be providing the INI’s used to setup these servers so that players can easily host their own Primitive-Era servers as they may wish.
  • Mod makers can now override the minimap and spawn regions
  • Made high level supply crates more likely to give high-level items
  • Improved visual look/materials of Stone Structures

UI Changes

  • Emote Wheel! 10 emotes for now Male and Female, along with two Emote Hotkey bindings.
  • Added key for “Proximity Text Chat”, to say something in text chat only within a short audible range (has a unique text chat color)

Bugfixes

  • Fixed a server-side crash
  • Fixed case of clients unable to spawn in the online game / getting booted. Temporary solution before v183 until this new version is to TOTALLY delete your game directory and redownload the game (the issue is due to having some extra old map files in your Maps dir that need to be cleared out). v183 will ignore these however. Mega props to Steam User “crua9” for helping us to track this down!
  • Fixed some collision gaps in stone tier (dinos could hit thru them, etc)
  • Fixed a case where you could unprone into people’s bases.
  • Fixed issue where swimming dinos were attempting to beach themselves to eat corpses 😛
  • Made dinos able to properly damage structures again, in many cases a trace check was failing causing them to not do damage
  • Hopeful fix for dinos appearing through floors when re-entering a zone or reloading a server
  • Likely fix for case where Tribe data could be lost when reloading a server
  • Fixed a case where “Take All From Inventory” could lose items if it would make your own Inventory greater than 2x overweight. Now it’ll stop if it reaches that.

Performance

  • Improved server perf Phase 1

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (182.1)

Dino Dossier: Dimetrodon

As is the custom on Fridays, a new Dinosaur has been announced. It’s called “Dimetrodon” and is easily identified by its sail. Its purpose: Air Conditioning.

Common Name: Dimetrodon
Species: Dimetrodon calorector
Time: Early Permian
Diet: Carnivore
Temperament: Reactive
Domestication
Tameable: Yes
Rideable: No
  • Wild: Dimetrodon Calorector is a much calmer predator than most on the island. Because it lives off smaller prey than humans, it generally ignores anything much larger than a Coelacanth. Dimetrodon is one of the few carnivores on the island that could be classified as reasonably friendly in the wild.
  • Domesticated: If Dimetrodon was a bit larger, or didn't have that massive sail, it would make a decent mount. However, its main use to survivors is to utilize the sail's insulating capabilities. Just being near a Dimetrodon gives excellent protection from the heat and the cold, which has saved my life through more than one ice blizzard in the frozen mountains!
  • Known Information: The sail on Dimetrodon's back is a fascinating thing. It can be angled to provide shade from the sun, and allows Dimetrodon to disperse heat more quickly. The inner workings of the sail can also restrict blood flow in the creature to hold in excessive heat. Together, these two traits allow Dimetrodon to comfortably survive in any climate, though they are most commonly found in the swamplands which are rich in prey.

Drops

  • Raw Meat
  • Hide

Video

Base Stats and Calculator

Level Base + Lvl =

Check Dimetrodon in Taming Calculator

Item and NPC List Update – new Cheats

We’ve updated the item and npc lists right now. Now everyone can play around with the newest items and monsters of the last recent updates. But never forget: cheating will massively reduce the fun of the game. 😉

Thanks to Madman, who has sent us the new IDs in our forum.

Dino Dossier: Pachycephalosaurus aka Pachy

Today the developers announced the Pachycephalosaurus. Here's to hoping that it won't be as hard to tame as it is to pronounce! The Pachy will be a Herbivore with an interesting temprament. To be precise, the dossier suggests that it will "become extremely aggressive once attacked" even though it's normally relatively amiable.

Common Name: Pachy
Species: Pachycephalosaurus leniproelia
Time: Late Cretaceous
Diet: Herbivore
Temperament: Passive
Domestication
Tameable: Yes
Rideable: Yes
Saddle: Pachy Saddle
  • Wild: Pachycephalosaurus is a bit of a conundrum. It is a very passive (even friendly) herbivore, common to much of the island. At the same time, it is one of the most dangerous herbivores that I have yet encountered on the island. Its charging headbutt is a display of sheer physical power, and can kill much more quickly than you might think.
  • Domesticated: Pachycephalosaurus is an excellent battle-mount for those who want to ride a smaller, nimble combatant into the fray. Because of its particular musculature, it cannot effectively carry large quantities of resources. It can, however, move with brief magnificent bursts of speed, and its headbutt is simply devastating.
  • Known Information: While Pachycephalosaurus is generally amiable, it has a short temper. Its fight-or-flight response always seems to choose "fight"! The Pachy becomes extremely aggressive once attacked. Additionally, it is an incredibly fast sprinter, so escaping from an enraged Pachy is very difficult.

Drops

  • Raw Meat
  • Hide
  • Keratin

Base Stats and Calculator

Level Base + Lvl =

Check Pachy in Taming Calculator

ARK: Survival Evolved Patch 182.1 – Patchnotes

These are the changes of ARK: Survival Evolved’s Patch 182.1, grouped into categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

Game Changes

  • Limited overdamage (overharvest) of resources to 5x the total resource health, to avoid server lag giving hundreds of berries in one hit on a plant.
  • Increased resolution in stone tier textures
  • Stone dino gate is now colorizable

Bugfixes

  • Fixed Stone wall collisions/height protruding through bases
  • Added Missing Stone tier icons

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (182.0)

Non Violent Taming Tutorial

Patch 182.0 introduced the possibility of taming dinosaurs without knocking them out. This is interesting even for those with an inclination to violence, because it allows you to get better dinos. Specifically, it has a higher taming effectiveness. So the base level and stats of your dino will be improved compared to the current method. Note that this currently only works for the Ichthyosaurus.

How it works

The idea behind it is simple enough: Feed a Dino when he’s hungry, and he’ll be your loyal friend. In practice it’s a bit more difficult though. First of all, you’ll need to put meat into Slot 0 (it’s important to use the correct slot) in your Inventory. That’s the rightmost slot in your hotbar.

You can then feed the Dino by interacting with him or her (clicking “E”). You’ll have to do that every time it’s hungry in order to succeed at your enterprise. If you’re unsure whether the taming started successfully, you simply need to hover over the animal and see whether the taming bar is present in the info-text.

taming

As soon as you’ve started the taming process the dino will conveniently approach you when it’s hungry. Rinse and repeat until the taming bar is full.

Tips

  • Be prepared. It may very well be that you’ll have to spend significant amounts of time under water or near the surface, so it’s best to stay near the surface.
  • Leaving the dino alone for prolonged amounts of time will rapidly lose you taming process, so be sure to pack everything you need (this includes obscene amounts of meat) beforehand.
  • If possible, get a friend to help you. He/She can supply you with the necessary meat while you don’t have to leave the dino alone.

ARK: Survival Evolved Patch 182.0 – Patchnotes

These are the changes of ARK: Survival Evolved’s Patch 182.0, grouped into categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

New Items / New Structures

  • Full Stone Structure Tier!

Dino Changes

  • Auto-Turrets damage vs dinos increased by 3x
  • Ichthyosaurus can now fit thru dino gates

Game Changes

  • Crop plot yields increased 50% and max # of crop items on them increased by 300%
  • You can now drag item stacks that will make you overweight onto your inventory — it will now only drag the portion of the stack that can fit in your inventory, rather than not allowing the drag operation at all.
  • You can no longer “respawn” in Hardcore by reconnecting to server
  • Restored the previous “overdamage” of Harvestable Resources, while we work in the coming days on a new balance for per-Dino Resource Harvesting multipliers — unofficial servers can enable the limiting optionally with “ClampResourceHarvestDamage=true”
  • Fixed Shark spawn percentages (may take some time to have effects on existing servers, since the increased Shark population won’t immediately despawn. Go Shark Hunting to clear ’em out ;). More Dolphins, and far less Sharks.

Bugfixes

  • Finally fixed the remaining Tamed-Megalodon/Swimmer beaching-death case — thank you RightHand 😉
  • Fixed issue with flying dinos losing Oxygen when they got “near” the water surface
  • Turret aim against big dinos (i.e. Rex) is now fixed
  • HarvestHealthMultiplier should finally work on your custom servers 🙂
  • Linux client: fullscreen at non-native resolutions now scales properly
  • Fixed Linux Server socket termination crash — thank you to Steam user ‘Beast’ for tracking it down 🙂
  • Fixed mod maps not automatically downloading when connecting to a server hosting a mod

Performance

  • Approximate additional 10% GPU perf gain on Shader Model 4 pipeline specifically (it was doing a bunch of GPU work that was not applicable to SM4)
  • Major client loading speed improvements
  • Environment foliage rendering performance improvement

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (181.2)

Dino Dossier: Mesopithecus – Ape

Common Name: Mesopithecus
Species: Mesopithecus amicufur
Time: Late Miocene Late Pliocene
Diet: Omnivore
Temperament: Curious
Domestication
Tameable: Yes
Rideable: No
  • Wild: Mesopithecus amicufur is an omnivorous monkey species, primarily inhabiting the island's jungles. It is smaller than a human, but can move at about the same speed. It is not normally aggressive, but small groups of Mesopithecus can be troublesome. Additionally, their curious nature means they will try to steal anything they see fall to the ground.
  • Domesticated: A common pet, Mesopithecus is very easy to keep fed. It will eat nearly anything, though it prefers fruits to meats. Mesopithecus is most often used as a social companion, as it cannot carry enough to be a beast of burden, is not large enough to be ridden, and is not particularly useful for combat. It is, however, quite effective at vocally warning of incoming intruders with copious amounts of tossed fecal matter.
  • Known Information: Unlike most creatures on the island, Mesopithecus seems to actively seek out nearby humans to interact with. They are very friendly and curious, but this same playful nature means that they occasionally throw their feces at humans. Some of my tribemates become angry at this, but I am sure this is a sign of friendly socialization.

Drops

  • Raw Meat

Video

Base Stats and Calculator

Level Base + Lvl =

Check Mesopithecus in Taming Calculator

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