Category: General

ARK: Survival Evolved Patch 174.31 – Patchnotes

These are the changes of ARK: Survival Evolved’s Patch 174.31. If not otherwise indicated, they’re quoted from the relevant Steam Thread. “EnablePvPGamma=true” server option will now work 😉 Added move-and-copy logic to saving to avoid any corruptions of save or tribe data Fixed a stat math problem with Downloading Dinos via the Obelisks (Original Announcement […]

How to Queue / Join a full Server

ARK being as popular as it is unfortunately also has its downsides. In particular, full offical servers. While there’s something to be said for switching to unofficial servers, that’s not always an option, particularly when you already have spent some effort on your base. Fortunately, Steam offers a built-in queueing solution for servers, saving you […]

ARK: Survival Evolved Patch 174.2 – Patchnotes

(Click here for the patchnotes of the previous patch 174.11) These are the changes of ARK: Survival Evolved’s Patch 174.2. If not otherwise indicated, they’re quoted from the relevant Steam Thread.  Fixed Spinosaurus crash that was affecting Official Server 17 Mounted Sabers can now jump — is wicked cool to attack when doing this, increases […]

ARK: Survival Evolved patch 174.11 – Patchnotes

(Click here for the patchnotes of the previous ARK: Survival Evolved patch 174.11.) These are the changes of ARK: Survival Evolved’s Patch 174.11. If not otherwise indicated, they’re quoted from the relevant Steam Thread. Lessened rate of torpidity recovery (relative to max torpidity) for wild unconscious dinos (server-side change), and increased its speed recovery for […]

ARK: Survival Evolved patch 174.1 – Patchnotes

These are the changes of ARK: Survival Evolved patch 174.1. If not otherwise indicated, they’re quoted from their respective Steam thread. Fixed female Saber riding anims Low chance to get metal from ALL non-metallic rocks, albeit more commonly from smooth river-rocks. And better with picks, of course. (this will not take effect on Official Servers […]

Ranged Weapon Damage comparison

A short comparison of the damage of ranged weapons Spear (thrown): 80 Slingshot: 14 Flare Gun: No damage, blinds Bow: Stone arrow: 15 Tranquilized arrow: 20 Simple Pistol: 80 Longneck: 220 Shotgun: Depends on distance (1m: 160, 8m: 30) Fabricated Pistol: 35 Assault Rifle: 40 per shot Auto Turret: 50 per shot  

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