This updates are merely fixes of the last patch
Fixes
- Fixed some server crashes
- Fixed issue with wall signs & activated powered electronics not attaching to platform structures
- Fixed Brontos/Rafts getting pushed by structures built onto the them
- Fixed invisible character materials after equipping armor in singleplayer/local play
- Wild Dinos (i.e. Sharks etc) will no longer attack rafts
- Fixed a save-painting crash
- Fixed platform-attached climbing ladder funkyness
- Fixed Torch/Fire Lights not being attached correctly on moving platforms
- Rafts physics no longer get stuck underwater at low server fps
- Platform saddles can no longer be colorized when structures are already placed on them (for now).
- Fixed a client case where all saddle-platform structures could be detached depending on network payload order
- You can no longer spawn at platform-saddled beds/sleeping-bags that are “thru”/near enemy structures
- Brontos can now properly climb ramps / base on structures again
- Rafts/Buggies (vehicles) no longer show “Feeding Trough” icon
- Fixed “Survival ofthe Fittest” Server crash
- Fixed Submersible Rafts
- Fixed Rafts that would end up underground at 50,50 (this should also retroactively fix any which had that occur)
- Fixed Ladder funkyness underground
- Fixed being teleported by flyer carrying you onto a platform saddle
- Fixed platform-saddled structure spawn VFX erroneously playing when first coming into view on a client