- Heavy Turrets now have corrected Repair costs (and generally, Repair Cost overrides now work for Structures)
- Repairing a Structure now leaves the “Repairing” state properly as a client
- On Turret-limited Servers, HeavyTurrets now are only hard-limited to 100 Heavies in range, to enable players to more easily replace/swap their old Turrets with Heavies. They will notify on the HUD of more than 100 overall Turrets in range, in preparation for the day when ALL Turrets will be limited to 100 in range.